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HeinhouserHoloLens
Adds an ESports like Camera to Rumble Matches and allows the usage in Parks.
By UlvakSkillz
| Date uploaded | 3 months ago |
| Version | 1.1.2 |
| Download link | UlvakSkillz-HeinhouserHoloLens-1.1.2.zip |
| Downloads | 58 |
| Dependency string | UlvakSkillz-HeinhouserHoloLens-1.1.2 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2UlvakSkillz-RumbleModdingAPI
API to Help Modders Get Started and to remove the necessity of GameObject.Find
Preferred version: 5.1.2README
- Install MelonLoader
- Run Game
- Drop Folders into Rumble Folder
- Play Game
- F9 to Open UIFramework to Change Settings
UIFramework Options:
-
GENERAL SETTINGS:
- Enable HoloLens: Toggles HoloLens Camera On/Off
- Show HoloLens in Game: Toggles Camera Visuals On/Off
- Revert To 1st Person: Reverts to 1st Person View whenever Entering the Gym or Spectating Stops
- Head Camera Chance Percent: Changes the % chance to replace the HoloLens with a Player Head
-
PARK SETTINGS:
- Park Spectate Activate: Toggles On/Off Park Spectate
- Park Player 1: Selects what Player to Spectate as Player 1 (0 = You, 1 = Oldest Remote Player, 2 = 2nd Oldest Remote Player, etc)
- Park Player 2: Selects what Player to Spectate as Player 2 (0 = You, 1 = Oldest Remote Player, 2 = 2nd Oldest Remote Player, etc)
-
CAMERA MOVEMENT SETTINGS:
- Move Speed: Controls how fast the Camera moves Forwards/Backwards and Up/Down
- Orbit Speed: Controls how fast the Camera Orbits around the Viewing Point
- Position Correction Scaler: Controls how fast the Camera moves when Orbiting and getting away from Walls
- Max Center Distance: Controls how far the Camera can move from the Center of the Matchmaking Map
-
CAMERA POSITION SETTINGS:
- Player Center Smoothing: Controls how Smooth the Look at Center of the Players moves
- Camera Position Increase: Controls how far away the Camera is from the Player's Center Point
- Camera Position Falloff: Controls how fast the Camera Position Increase amount falls off
- Camera Position Buffer: Determines if the Camera needs to move (small but not 0 is best)
- Allowed Height Scaler: Scaled the Allowed Height of the Camera in comparison to the Player's Center Point Height (smaller = higher, bigger = lower)
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa
CHANGELOG
Version 1.1.8
- Fixed Updating FOV and Camera Mode while Spectating is active
Version 1.1.7
- Fixed Specatator Camera Log to actually show Settings Data rather than DataTypes
- Changed Internal Category Names to prevent naming conflictions with other mods. Note: Saved Data may not transfer properly when updating.
- Added Camera FOV setting
- Added Camera Mode Setting (Landscape vs Portrait)
- changed some small background code to be slightly more efficient
Version 1.1.6
- UIFramework 0.6.1 -> 0.6.2
Version 1.1.5
- Fixed Scene Change Errors
Version 1.1.4
- Future Proofed Scene Name Checks
- Changed Specatate Mode Capability to more than Parks and Matches
- Updated some code syntaxes ("==" -> "is" and "!=" -> "is not")
Version 1.1.3
- Updated UIFramework to newest version for updated Save Command. (To not Save 4 Times when Clicking Save)
Version 1.1.2
- Removed Shadows from Lens/Head
Version 1.1.1
- Removed Forgotten Logs
Version 1.1.0
- Removed Priorly Forgotten Dependency and Moved to UIFramework
Version 1.0.1
- Added Forgotten Dependency
Version 1.0.0
- Created
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa