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elmish-CustomMapLib-1.1.0 icon

CustomMapLib

a library for more complex custom maps

By elmish
Date uploaded 2 years ago
Version 1.1.0
Download link elmish-CustomMapLib-1.1.0.zip
Downloads 258
Dependency string elmish-CustomMapLib-1.1.0

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.1 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.1
UlvakSkillz-RumbleModdingAPI-4.0.0 icon
UlvakSkillz-RumbleModdingAPI

API to Help Modders Get Started and to remove the necessity of GameObject.Find

Preferred version: 4.0.0
Baumritter-RumbleModUI-2.1.2 icon
Baumritter-RumbleModUI

Adds a pop-up window for centralized management of mod settings

Preferred version: 2.1.2
UlvakSkillz-CustomMultiplayerMaps-1.5.1 icon
UlvakSkillz-CustomMultiplayerMaps

Allows Loading into Preset Maps or User Created Maps!

Preferred version: 1.5.1

README

  1. Install MelonLoader 0.6.5 or higher
  2. Run Game
  3. Drop Folders into Rumble Folder
  4. Play Game.

For further information or creating maps, go to https://github.com/Elmishhh/CustomMapLib/tree/main/Wiki or the modding discord

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa

CHANGELOG

Version 2.0.1

  • fixed for game update

Version 2.0.0

  • fixed Red vs Blue not causing an error and not loading
  • added custom map loading from .map files
  • fixed CML erroring if no custom maps are installed
  • probably some more but i forgot (it's been a while)

Version 1.1.0

  • moved half of the code around to fix many issues
  • fix and improved cosmetic
  • fixed for game update 0.4.X

Version 1.0.2

  • added a failsafe to avoid gym/pit unloading but no map loading
  • added a check to avoid an error when no mutual maps are found
  • fixed maps always being active in ModUI each time the game is opened
  • structures will now automatically kill when under Y = -100, this is to avoid falling structures causing lag
  • fancied up the logs a bit in the harmony patches to make it more obvious what's mine and what isn't, plus a few extra logs

Version 1.0.1

  • added 2 failsafes incase PhysicMaterial is null when trying to use it
  • added failsafe for gym multiload bug
  • moved some loading into the Loader scene to hopefully fix GetPhysicsMaterial returning null
  • removed unnecessary logs
  • added some more smaller checks to avoid log spam/errors
  • changes bounciness combine in PrimitivePhysicsMaterial
  • code changes can be found over at https://github.com/Elmishhh/CustomMapLib/commit/32d6fcf4ede932bde89026b98c7fa06120a227ff

Version 1.0.0

  • Created

Help And Other Resources

Get help and find other resources in the Mapping Discord: https://discord.gg/Q3Vrpm7M3J