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DiumStream-FPSCounter-1.0.3 icon

FPSCounter

Compteur FPS hautement configurable pour Schedule I

Date uploaded a year ago
Version 1.0.3
Download link DiumStream-FPSCounter-1.0.3.zip
Downloads 226
Dependency string DiumStream-FPSCounter-1.0.3

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.1 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.1

README

FPSCounter - Your Ultimate Performance Monitor for Schedule I
A lightweight and highly customizable MelonLoader mod that displays real-time FPS directly on-screen. Designed for clarity and simplicity, it provides precise monitoring without disrupting gameplay immersion.


🔑 Key Features

  • 📊 Real-Time FPS
    Configurable update interval (default 0.5s) with data smoothing for stable readings.
  • 🎨 Clean Interface
    White text on semi-transparent black background, readable in all environments.
  • ⚙️ Advanced Customization
    Configure via FPSCounter.cfg or in-game using compatible mod managers:
    • Color (HEX/RGBA) • Text Size • Update Rate
    • Quick Toggle • Custom Position (X/Y)
  • 🔄 Smart Persistence
    Remains visible during scene changes through redundant UI systems.
  • 📱 Extended Compatibility
    Works with ModManagerCB and Prowiler's Phone App for dynamic adjustments.

đź›  Quick Installation

  1. Download the .zip from Nexus Mods
  2. Extract to Schedule I/Mods
  3. Launch Game - counter appears automatically

🌟 Why Choose FPSCounter?

  • Optimization: Minimal memory footprint (<1MB)
  • Versatility: Auto-scaling for all resolutions
  • Innovation: Listens to ManagerPreferencesSaved events for live updates

Developed by DiumStream - A MelonLoader modding authority for Schedule I.

CHANGELOG

FPSCounter - Version History

1.0.7 (2025-11-25)

Changed

  • CompatibilitĂ© 100% Mod Manager : Le système de configuration est maintenant entièrement basĂ© sur l'API native MelonPreferences, garantissant une intĂ©gration parfaite avec les outils de gestion de mods externes.
  • Mises Ă  jour dynamiques optimisĂ©es : Suppression complète du FileSystemWatcher et du rechargement manuel du fichier. L'interface utilisateur et les paramètres sont mis Ă  jour instantanĂ©ment via l'Ă©vĂ©nement natif MelonPreferences.OnPreferencesSaved().

1.0.6 (2025-05-17)

Added

  • Fond Ă  coins arrondis gĂ©nĂ©rĂ© dynamiquement pour le compteur FPS (plus besoin de sprite externe)
  • Fond sombre semi-transparent configurable directement dans le code

Changed

  • AmĂ©lioration visuelle : interface modernisĂ©e et plus Ă©lĂ©gante
  • Nettoyage du code : gĂ©nĂ©ration du fond UI entièrement intĂ©grĂ©e

1.0.5 (2025-4-27)

Added

  • FPS Unlocker intĂ©grĂ© dĂ©sactivant la limite de FPS du jeu
  • CompatibilitĂ© totale avec le Mod Manager - Phone App
  • Protection anti-crash pour les configurations invalides

Changed

  • Refonte du système de FPS pour le lissage dynamique
  • Optimisation des vĂ©rifications de configuration
  • Synchronisation temps rĂ©el amĂ©liorĂ©e avec le Mod Manager - Phone App

Fixed

  • StabilitĂ© lors du chargement des scènes

1.0.4 (2025-4-24)

Added

  • Compatibility with the Mods update checker

1.0.3 (2025-4-22)

Added

  • Automatic text centering in the background
  • Dynamic background sizing based on content
  • Parent-child hierarchy between background and text

Fixed

  • Perfect position synchronization
  • Residual horizontal offset
  • Resizing during updates

Changed

  • Element anchoring at (0.5, 0.5)
  • Unified positioning system
  • UI update method

1.0.2 (2025-4-22)

Added

  • Real-time updates of all properties via the configuration file
  • HEX color support (#ffffff) instead of RGBA values
  • Full hide of the interface when disabled

Changed

  • Rounded position to pixel accuracy for precise alignment
  • Improved reload system for locked files
  • Optimized change checks

Fixed

  • Automatic conversion of legacy RGBA colors to HEX
  • Immediate synchronization of position changes

1.0.1 (2025-4-20)

  • New: Progressive FPS smoothing with Mathf.Lerp
  • New: SmoothingFactor configuration option
  • Optimized: Removed the 60-frame buffer
  • Fixed: Better enforcement of the 120 FPS limit
  • UI: Slightly enlarged background