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BetterFiends

BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.

Date uploaded a year ago
Version 1.0.1
Download link EndureBlackout-BetterFiends-1.0.1.zip
Downloads 1105
Dependency string EndureBlackout-BetterFiends-1.0.1

README

BetterFiends

BetterFiends is a mod for Schedule I to improve on the fiending behavior already present in the game (and rarely used). This mod will give a chance to each NPC, when consuming one of your products, to become a fiend based on their addiction level and the addictiveness of the product. Along with that, they will only fiend for the product that they consumed at the time (the name of the product is in the request the give you). If you deny the request or give them the wrong product, they will attack you. There is also a slim chance that they will become a "narc" and call the cops on you.

Installing

Pre-requisites

  • Since this mod only supports the Mono (alternate branch) version of the game, you must be using the alternate branch.
  • You must have MelonLoader installed.

Mono

To install, download the dll from the releases page and put it into the "Mods" folder in your game directory.

Il2Cpp - (Coming soon)

To install, download the Il2Cpp dll from the releases page and put it into the "Mods" folder in your game directory.