Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
NoPolice
A MelonLoader mod for Schedule 1 (v0.4.4f10) that completely disables all police activity including patrols, pursuits, body searches, checkpoints, and curfew enforcement. Each feature individually configurable.
| Date uploaded | 3 months ago |
| Version | 1.2.0 |
| Download link | HazDS-NoPolice-1.2.0.zip |
| Downloads | 1081 |
| Dependency string | HazDS-NoPolice-1.2.0 |
This mod requires the following mods to function
LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.2README
NoPolice
A MelonLoader mod for Schedule 1 (v0.4.4f10) that completely disables all police activity. Inspired by Loganner's original No Police mod, rebuilt from scratch for the latest game version.
Features
- No patrols - Foot patrols and vehicle patrols are prevented from spawning
- No pursuits - Police will never initiate foot or vehicle pursuits
- No body searches - Officers will not investigate or search players
- No checkpoints - Road checkpoints remain inactive
- No curfew enforcement - Curfew rules are not enforced
- No dispatch - Police are never dispatched when crimes are reported
- CrossCompat - Single DLL works on both Mono and IL2CPP branches
Configuration
Each feature can be individually toggled in UserData/MelonPreferences.cfg under the [NoPolice] section. Changes take effect immediately without restarting the game.
| Setting | Default | Description |
|---|---|---|
DisableAllLawActivity |
true |
Master switch: blocks all law enforcement at the source |
DisablePatrols |
true |
Foot patrols, vehicle patrols, and sentry posts |
DisableCheckpoints |
true |
Road checkpoints |
DisableCurfew |
true |
Curfew enforcement |
DisableDispatch |
true |
Police dispatch on crime reports |
DisablePursuits |
true |
Foot and vehicle pursuits |
DisableBodySearches |
true |
Body searches and investigations |
Set any option to false to re-enable that police activity.
Note: Curfew specifically only activates during a sleep cycle, so you'll need to sleep in-game after re-enabling it.
Installation
- Install MelonLoader for Schedule 1
- Copy
NoPolice.dllto yourModsfolder
CHANGELOG
Changelog
v1.2.0
- Updated for game v0.4.4f10
- Added
DisableAllLawActivitymaster switch that blocks all law enforcement at the source - Fixes police still patrolling despite individual patches being applied
v1.1.0
- Added per-feature configuration via MelonPreferences
- Each police system can be individually enabled/disabled
- Granular patrol control (foot, vehicle, sentries separated from checkpoints/curfew)
v1.0.0
- Initial release
- Disables all police patrols, pursuits, body searches, checkpoints, curfew enforcement, and dispatch
- CrossCompat support for both Mono and IL2CPP