Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
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SaveExpansion MONO
Mono build: expands Schedule I's native save menu from 5 to up to 20 slots (10 by default).
| Date uploaded | a day ago |
| Version | 1.0.1 |
| Download link | SirTidez-SaveExpansion_MONO-1.0.1.zip |
| Downloads | 7 |
| Dependency string | SirTidez-SaveExpansion_MONO-1.0.1 |
README
Save Expansion
Adds more native Schedule I save slots without replacing the game's save menus.
Install
Use the package matching your game runtime. The IL2CPP package is for the current/default game runtime; Mono is only for compatible legacy or alternate branches.
The package places one DLL in Mods. MelonLoader is required. Do not install both runtime DLLs together.
Notes
- Default capacity: 10 saves (15 and 20 are available in MelonPreferences).
- Save folders and file format remain vanilla-compatible (
SaveGame_N). - Back up saves before switching game branches or removing mods.
- Diagnostic logging is disabled by default and can be enabled in MelonPreferences.
CHANGELOG
Changelog
1.0.1
- Fixes two-digit expanded slot indices by reserving a measured column for slots 10 through 20.
- Confirms the slot-index layout fix in live game testing.
- Adds Thunderstore release packages with the required manifest, icon, README, and changelog.
- Uses separate Thunderstore package identities:
SaveExpansionfor IL2CPP andSaveExpansion_MONOfor Mono. - Points the Thunderstore package website field to SirTidez's GitHub profile until a project repository is available.
1.0.0
- First public release.
- Adds ten native-style save slots by default, with 15 and 20 slot preferences.
- Supports Mono and IL2CPP Schedule I runtimes with a shared reflection contract.
- Adds scrollable New Game and Continue save menus, native save metadata expansion, and menu-rebuild guards.
- Keeps diagnostic logging disabled by default; enable it through MelonPreferences when troubleshooting.