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SaveExpansion MONO

Mono build: expands Schedule I's native save menu from 5 to up to 20 slots (10 by default).

Date uploaded a day ago
Version 1.0.1
Download link SirTidez-SaveExpansion_MONO-1.0.1.zip
Downloads 7
Dependency string SirTidez-SaveExpansion_MONO-1.0.1

README

Save Expansion

Adds more native Schedule I save slots without replacing the game's save menus.

Install

Use the package matching your game runtime. The IL2CPP package is for the current/default game runtime; Mono is only for compatible legacy or alternate branches.

The package places one DLL in Mods. MelonLoader is required. Do not install both runtime DLLs together.

Notes

  • Default capacity: 10 saves (15 and 20 are available in MelonPreferences).
  • Save folders and file format remain vanilla-compatible (SaveGame_N).
  • Back up saves before switching game branches or removing mods.
  • Diagnostic logging is disabled by default and can be enabled in MelonPreferences.

CHANGELOG

Changelog

1.0.1

  • Fixes two-digit expanded slot indices by reserving a measured column for slots 10 through 20.
  • Confirms the slot-index layout fix in live game testing.
  • Adds Thunderstore release packages with the required manifest, icon, README, and changelog.
  • Uses separate Thunderstore package identities: SaveExpansion for IL2CPP and SaveExpansion_MONO for Mono.
  • Points the Thunderstore package website field to SirTidez's GitHub profile until a project repository is available.

1.0.0

  • First public release.
  • Adds ten native-style save slots by default, with 15 and 20 slot preferences.
  • Supports Mono and IL2CPP Schedule I runtimes with a shared reflection contract.
  • Adds scrollable New Game and Continue save menus, native save metadata expansion, and menu-rebuild guards.
  • Keeps diagnostic logging disabled by default; enable it through MelonPreferences when troubleshooting.