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Macawesome75-PartialPrints-0.4.1 icon

PartialPrints

A mod that replaces the fingerprint IDs around the city with parts of a citizen's fingerprint code

Date uploaded 2 years ago
Version 0.4.1
Download link Macawesome75-PartialPrints-0.4.1.zip
Downloads 173
Dependency string Macawesome75-PartialPrints-0.4.1

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.667 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.

Preferred version: 6.0.667
Venomaus-SODCommon-2.0.3 icon
Venomaus-SODCommon

A common library for SOD mods.

Preferred version: 2.0.3

README

Quick Description

Replaces the IDs for the fingerprints around the city with parts of a code in order to increase the difficulty of investigations.

What it does

Every citizen now has a 5 letter code for their fingerprint. Every fingerprint in the world displays 1 to 3 letters of that code, for example a citizen with a code of ABCDE may leave one finger print with --CD-, another with AB-D-, and another with --C--. Direct sources, like directly from the hands, their employee records or the government database will display the entire code.

Customization

The Thunderstore launcher has a built in config editor, this mod will appear as BepInEx/config/m75partialprints.cfg. If you are not on Thunderstore, you can manually go to the BepInEx/config folder and edit it there.

In the config there are 4 options: Length of the code How many letters, minimum and maximum, a partial print can reveal How far down the alphabet a letter can go Whether the "Belongs to:" line on the evidence card is shown, hidden, or obscured

Credits

BIG credit to Venomaus for MASSIVE optimization work and extra features

The SOD discord for some assistance

BepInEx and HarmonyX for existing and having good documentation

CHANGELOG

0.1.0

Base Version

0.2.0

Added a config to customize the codes and partial codes

0.2.1

Updated the README

0.4.0

Credits to Arsonade for this update!

Fixed performance hitches when clicking on fingerprints.

Made smudged fingerprints variable, so some are more smudged, and some are less smudged.

Removed "Belongs To" line on partial prints.

Added configuration options to configure minimum and maximum smudge amounts.

Added configuration options to configure behavior of "Belongs To" line.

0.5.0

Credits to Venomaus for this update!

No longer shows a "BelongsTo" connection to the citizen the partial print belongs to on the partial print evidence note

No longer ticks the checkbox for fingerprint on the owner of the partial print when a partial print is scanned/added to caseboard

Cleaned up the overview / information shown on the fingerprint note

Adjusted the title of the evidence note to make more sense

Used more general code from SOD.Common to improve readability.

Removed the configuration option to show the belongs to person as it counters directly the mod purpose.

0.6.0

Credits to Arsonade

Fixed issues with fingerprint persistence when creating a new game versus loading an old one.