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opi-Procedural_Narcotics_Cases-0.1.1 icon

Procedural Narcotics Cases

[BETA] Expose the supply chain behind mysterious new drugs as they hit the streets. Adds a new case type, inspired by Breaking Bad.

Date uploaded a week ago
Version 0.1.1
Download link opi-Procedural_Narcotics_Cases-0.1.1.zip
Downloads 13
Dependency string opi-Procedural_Narcotics_Cases-0.1.1

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755
TeamSpyraxi-BepInExConfigManager-1.3.1 icon
TeamSpyraxi-BepInExConfigManager

A port of BepInExConfigManager v1.3.0 by sinai, modified to work with BepInEx Bleeding Edge Version/Artifact 667. Similar in style to GTFOModding-UnityExplorer_IL2CPP-4.9.1.

Preferred version: 1.3.1

README

Procedural Narcotics Cases

A new drug is on the streets. Catching the dealer will not be enough, you must bring the whole network down. Find the supplier and bring them to justice. Inspired by the DEA Agents of Breaking Bad.

Requirements

  • Required: the BepInEx pack for IL2CPP (mod managers install this for you automatically).
  • Recommended: BepInExConfigManager, an in-game settings overlay you open with the ` (backquote) key. (If it does not open, that overlay's own toggle may have defaulted to F5; you can rebind it to backquote in its settings.)

Installation

Mod manager (r2modman or the Thunderstore Mod Manager): install the mod and launch through the manager. Get it here: Procedural Narcotics Cases on Thunderstore Manual install works too: put the plugin in BepInEx/plugins.

Works with existing saves.

STOP HERE - that is everything you need to play.


Beta notes

This is a beta, it has been tested but not extensively for all edge cases. The timings (see Options section below) felt best for me and best for picking up events on CCTV cameras.

I am very open to improvements so please send me your feedback and suggestions

How a narcotics operation works (Spoilers)

  • Cook works shifts in a hidden lab.
  • Distributor moves the drug between the lab and dead drops.
  • Dealer collects from the drop and sells to the public.
  • Buyer overdoses and becomes arrested for possession, and the objective to search them is given to the player.

Options

Settings editable with BepInExConfigManager:

  • Hijack Chance - probability to start a narcotics case.
  • Cadence - time between cook shifts, and shift run duration.
  • Pacing - chain timings for dead drop, cook time, dealing, time between sales, etc.

License

MIT. See LICENSE.

CHANGELOG

Changelog

0.2.1

Fixed a save/reload persistence bug

0.2.0

Added 2 more drug types, fixed duplicate fingerprints bug

0.1.4

Limited drugs to one object type to fix supply-chain stall

0.1.3

Fixed a supply-chain stall that could occur with some of the drug items.

0.1.2

Readme update

0.1.1

Fixed git url

0.1.0

Initial commit