Mods that depend on BepInExPack
A mostly vanilla modpack with some silly shit here and there. :-)
Last updated: a month ago
Je zou je mond maar vol hebben in een dixi
Last updated: 2 months ago
Base modpack for the LordGalenYT friend group
Last updated: a year ago
ModelReplacementAPI Template Project
Last updated: a week ago
Claim a tavern in any port as your own home. Clears the shop and crowd, keeps free rest, and remembers the items you leave inside. 17 claimable taverns with per-town deed prices.
Last updated: 2 weeks ago
Bravely Default Flying Fairy Cast in Lethal!
Last updated: 2 weeks ago
modpack yuh yuh yuhhhhhssss
Last updated: 2 months ago
Replaces the save sound and ambient loop of Gloomwood's phonographs with custom audio files.
Last updated: 2 months ago
Configurable monster spawning inside the Company building on 71-Gordion: timers, weights, caps, floor balance, outdoor/indoor pools. Integrates with ToilHead, StarlancerAIFix and BCME.
Last updated: 11 hours ago
Melee hits land when the swing animation connects, for you and for mobs. No more damage numbers before the blade moves. Zero DPS changes.
Last updated: 2 days ago
This is a description for a mod. 250 characters max
Last updated: 2 months ago
A core library and API for Lucky Shot modding. Provides a Mod Menu, Developer Console, unified GameEvents, AudioAPI, InputAPI, and Asset Registries.
Last updated: 3 days ago
i made these mods, these silly little mods.
Last updated: a week ago
Disables the current sequenced combat system and re-enables the old combat mechanics; does NOT bring back missing enemies.
Last updated: a month ago
Replaces delivery music with the catchy 'Golden Sign' song from Zenless Zone Zero's gacha screen.
Last updated: 2 days ago
I reverted the suit to default except the visor cause why not.
Last updated: a week ago
Visual edit of the BoneDog card with all of the hints for the guess-that-card competition
Last updated: 2 months ago
For friend group custom sound synergy
Last updated: 2 months ago