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TNTcraftHIM-ShiftMorePlayers-1.3.1 icon

ShiftMorePlayers

Raises Shift At Midnight's multiplayer lobby cap from 3 to a configurable 250, with matching Steam and Photon Fusion capacity patches.

Date uploaded a day ago
Version 1.3.1
Download link TNTcraftHIM-ShiftMorePlayers-1.3.1.zip
Downloads 29
Dependency string TNTcraftHIM-ShiftMorePlayers-1.3.1

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.755 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP x64 Unity games. Preconfigured and ready to use.

Preferred version: 6.0.755

README

ShiftMorePlayers

Raises the Shift At Midnight multiplayer lobby limit from 3 to a configurable maximum of 250.

The mod updates the create-lobby dropdown, Steam lobby member limit, advertised lobby capacity, server-browser full checks, and Photon Fusion session capacity together.

Installation

Mod manager

Install with Thunderstore Mod Manager or r2modman. The required BepInEx 6 IL2CPP pack is installed automatically.

Manual

  1. Install BepInEx 6 IL2CPP x64.
  2. Place ShiftMorePlayers.dll in BepInEx/plugins/.
  3. Launch the game through Steam.

Configuration

Edit BepInEx/config/com.tntcrafthim.shiftmoreplayers.cfg:

[General]
MaxPlayers = 8

The range is 2-250 and the default is 8. The host's configured value determines the upper end of the in-game player-count dropdown.

Only the host needs the mod for the lobby limit to increase, although using the same version on every client is recommended.

Tested status and limits

  • 8-player Steam lobby tested.
  • 5-player game session tested with all players spawning and playing.
  • A lobby configured for a capacity of 250 was created and started successfully in a two-player smoke test.
  • 8 players remains the recommended setting.
  • The first known gameplay-data ceiling is 10 players. Interactable objects use a fixed 10-slot networked array, so player 11 and later may be unable to interact with objects.
  • Monster detection and some scene-defined event spawn arrays may also behave incorrectly with large groups.
  • The 250 setting is the theoretical Steam lobby ceiling, not a claim that 250-player gameplay is stable.

Compatibility

  • Steam version supported.
  • Xbox app / Game Pass version is untested and BepInEx may be blocked by its installation sandbox.
  • Game updates may break internal patches. Check BepInEx/LogOutput.log for Patch FAILED.

For full technical details, known issues, verification logs, and Chinese documentation, see the GitHub repository.

Reporting issues

Please include the selected capacity, actual player count, mod and game versions, whether every player had the mod, and BepInEx/LogOutput.log.

This is an unofficial community mod and is not affiliated with the game's developers or publisher.

CHANGELOG

Changelog

1.3.2

  • Added a purpose-built square Thunderstore icon with complete, readable typography.
  • Updated the package description and added an explicit AI-assistance disclosure.

1.3.1

  • Raised the configurable upper limit from 128 to Steam's theoretical 250-member lobby ceiling.
  • Changed the plugin ID to com.tntcrafthim.shiftmoreplayers.
  • Added automatic migration from the old com.tntcraft.shiftmoreplayers.cfg filename.
  • Verified that a 250-capacity lobby can be created and started in a two-player smoke test without mod errors.

1.3.0

  • Extended the configuration range from 2-8 to 2-128.
  • Rebuilt the lobby dropdown from the configured capacity.
  • Documented the fixed 10-slot interactable network array and other large-lobby risks.

1.2.0

  • Added lobby member and player-spawn diagnostics.
  • Improved lobby capacity patch coverage.