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holzi-MoarForest-1.0.4 icon

MoarForest

Some Handy Stuff before the LOGS will break the Laws.

By holzi
Date uploaded 2 years ago
Version 1.0.4
Download link holzi-MoarForest-1.0.4.zip
Downloads 482
Dependency string holzi-MoarForest-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack_IL2CPP-6.0.667 icon
BepInEx-BepInExPack_IL2CPP

BepInEx pack for IL2CPP Unity games. Preconfigured and ready to use.

Preferred version: 6.0.667

README

MoarForest


MF is nothing special. but some of you will know. when you're in the middle of Designing and Hopping and Chopping
the LOGS you are working with - produce a a huge garbage mountain. Especially when you are using the LogHack for
unlimited Logs on your Shoulders... i mean Shoulder (strongest ever!!!)

The most Players are collect then, the right Log, and ChikChikChik them away...
No need anymore...


new Version 1.0.4
LogHackToggle = ConfigFile.Bind("Hotkeys", "LogHack", KeyCode.Keypad0, "Toggle infinite Build Logs/Stones"); ThrowShoulder = ConfigFile.Bind("Hotkeys", "ThrowShoulder", KeyCode.Keypad2, "Throw all from Shoulders instead one by one"); VoidSingle = ConfigFile.Bind("Hotkeys", "VoidSingle", KeyCode.Keypad4, "Void/Delete one by one"); VoidShoulder = ConfigFile.Bind("Hotkeys", "VoidShoulder", KeyCode.Keypad6, "Void/Delete all from Shoulders"); ItemDrop = ConfigFile.Bind("Hotkeys", "ItemDrop", KeyCode.G, "Drop Item from Hand with LeftShift +/and this Hotkey"); LogToggle = ConfigFile.Bind("Hotkeys", "LogToggle", KeyCode.Keypad5, "Toggle between all LogTypes"); Log1 = ConfigFile.Bind("Hotkeys", "Log1", KeyCode.LeftArrow, "Switch Log to Length 1"); Log2 = ConfigFile.Bind("Hotkeys", "Log2", KeyCode.DownArrow, "Switch Log to Length 2"); Log3 = ConfigFile.Bind("Hotkeys", "Log3", KeyCode.RightArrow, "Switch Log to Length 3"); Log4 = ConfigFile.Bind("Hotkeys", "Log4", KeyCode.UpArrow, "Switch Log to Length 4"); Stone = ConfigFile.Bind("Hotkeys", "Stone", KeyCode.PageDown, "Switch to Stones/Rocks");

have Fun
greetz Geni :)