DailyQuestTracker
A compact client-side HUD showing live Stonewards daily quests and progress. Auto-position below coins, scale to your screen, and hide or mark completed objectives.
| Date uploaded | a day ago |
| Version | 0.1.2 |
| Download link | thereisnouser-DailyQuestTracker-0.1.2.zip |
| Downloads | 20 |
| Dependency string | thereisnouser-DailyQuestTracker-0.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Stonewards Daily Quest Tracker
Keep your daily quests and their real progress on screen while you play. No need to keep opening the Missions menu.
Features
- Live progress: text-only objectives with current/target counters read directly from the game.
- Complete and move on: choose
Hide(finished quests disappear automatically) orMark(keep them with a green checkmark). - Coin-aware position: places the panel just below the coin counter when detected, with a manual-position fallback.
- Screen adaptive: resolution scaling, panel size and readability options for Full HD, 1440p, 4K and ultrawide.
- Clean integration: hides in supported game menus and uses a burgundy-and-gold HUD style.
- Client-side: teammates and the host do not need to install it.
Getting started
Install this package using r2modman or another Thunderstore-compatible mod manager. BepInExPack is installed automatically. Start Stonewards through your mod manager and enter a match.
Press F6 to toggle the quest panel.
Completed quests
The default behavior is Hide, so the panel becomes shorter as you finish objectives.
To leave finished quests visible with green checkmarks instead, edit the BepInEx configuration:
[General]
CompletedQuestMode = Mark
Use Hide to switch back. When all quests are done in Hide mode, a small completion message remains.
Position and scale
The mod attempts to anchor the panel under the game's coin counter by default. Change these BepInEx settings if you prefer a manual position:
| Setting | Default | Description |
|---|---|---|
Appearance.AnchorToCurrencyHud |
true |
Follow the coin counter when detectable |
Appearance.RenderBehindGameUI |
true |
Let in-game notifications appear above the quest panel; disable to use legacy rendering |
Appearance.CurrencyGap |
10 |
Gap below the counter, in screen pixels |
Appearance.Anchor |
TopRight |
Manual corner if coin anchoring is disabled |
Appearance.HorizontalOffset |
18 |
Manual horizontal inset |
Appearance.VerticalOffset |
240 |
Manual vertical inset |
Appearance.AutoScaleToResolution |
true |
Adapt size to resolution |
Appearance.Scale |
1.0 |
Panel size multiplier |
Appearance.ReadabilityScale |
1.12 |
Extra size/readability |
Config file: BepInEx/config/community.stonewards.dailyquesttracker.cfg in your active profile.
F9 writes an optional quest API diagnostic report if you are troubleshooting. It is not needed during regular play.
Compatibility
Designed for Stonewards 0.2.3, using BepInEx 5. The plugin is read-only and does not change daily quest completion, player saves or networking. Quest or UI changes in future Stonewards updates may need a mod update.
Links
CHANGELOG
Changelog
0.1.2
- Game notifications now appear above the daily quest panel, including quest completion and player join messages.
- Restored the original stepped gold frame and burgundy header after moving the tracker to native UI Toolkit rendering.
- Fixed the remaining-quest counter so completed quests don't shrink the total (e.g.
4/5 LEFTrather than4/4 LEFT). - Added
Appearance.RenderBehindGameUI(enabled by default), with a legacy renderer fallback. - Kept coin anchoring, adaptive scaling, and Hide/Mark completed-quest modes.
0.1.1
- Fixed the Thunderstore description by removing the oversized duplicate preview image.
- Kept the package icon, live quest tracking and all in-game behavior unchanged.
0.1.0 — Initial public release
- Show all current daily missions with their real-time progress directly during a match.
- Display a compact, text-only HUD styled to fit Stonewards.
- Automatically hide completed quests or mark them with green checkmarks.
- Show remaining/total daily quest counts and a completion message.
- Position the panel beneath the coin HUD when detected, with configurable fallback offsets.
- Support adaptive scaling across different screen resolutions.
- Include configurable visibility, size, hotkeys and refresh interval.
- Keep the mod client-side and read-only, without modifying saves or quest progress.