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DailyQuestTracker

A compact client-side HUD showing live Stonewards daily quests and progress. Auto-position below coins, scale to your screen, and hide or mark completed objectives.

Date uploaded a day ago
Version 0.1.2
Download link thereisnouser-DailyQuestTracker-0.1.2.zip
Downloads 20
Dependency string thereisnouser-DailyQuestTracker-0.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Stonewards Daily Quest Tracker

Keep your daily quests and their real progress on screen while you play. No need to keep opening the Missions menu.

Features

  • Live progress: text-only objectives with current/target counters read directly from the game.
  • Complete and move on: choose Hide (finished quests disappear automatically) or Mark (keep them with a green checkmark).
  • Coin-aware position: places the panel just below the coin counter when detected, with a manual-position fallback.
  • Screen adaptive: resolution scaling, panel size and readability options for Full HD, 1440p, 4K and ultrawide.
  • Clean integration: hides in supported game menus and uses a burgundy-and-gold HUD style.
  • Client-side: teammates and the host do not need to install it.

Getting started

Install this package using r2modman or another Thunderstore-compatible mod manager. BepInExPack is installed automatically. Start Stonewards through your mod manager and enter a match.

Press F6 to toggle the quest panel.

Completed quests

The default behavior is Hide, so the panel becomes shorter as you finish objectives.

To leave finished quests visible with green checkmarks instead, edit the BepInEx configuration:

[General]
CompletedQuestMode = Mark

Use Hide to switch back. When all quests are done in Hide mode, a small completion message remains.

Position and scale

The mod attempts to anchor the panel under the game's coin counter by default. Change these BepInEx settings if you prefer a manual position:

Setting Default Description
Appearance.AnchorToCurrencyHud true Follow the coin counter when detectable
Appearance.RenderBehindGameUI true Let in-game notifications appear above the quest panel; disable to use legacy rendering
Appearance.CurrencyGap 10 Gap below the counter, in screen pixels
Appearance.Anchor TopRight Manual corner if coin anchoring is disabled
Appearance.HorizontalOffset 18 Manual horizontal inset
Appearance.VerticalOffset 240 Manual vertical inset
Appearance.AutoScaleToResolution true Adapt size to resolution
Appearance.Scale 1.0 Panel size multiplier
Appearance.ReadabilityScale 1.12 Extra size/readability

Config file: BepInEx/config/community.stonewards.dailyquesttracker.cfg in your active profile.

F9 writes an optional quest API diagnostic report if you are troubleshooting. It is not needed during regular play.

Compatibility

Designed for Stonewards 0.2.3, using BepInEx 5. The plugin is read-only and does not change daily quest completion, player saves or networking. Quest or UI changes in future Stonewards updates may need a mod update.

Links

CHANGELOG

Changelog

0.1.2

  • Game notifications now appear above the daily quest panel, including quest completion and player join messages.
  • Restored the original stepped gold frame and burgundy header after moving the tracker to native UI Toolkit rendering.
  • Fixed the remaining-quest counter so completed quests don't shrink the total (e.g. 4/5 LEFT rather than 4/4 LEFT).
  • Added Appearance.RenderBehindGameUI (enabled by default), with a legacy renderer fallback.
  • Kept coin anchoring, adaptive scaling, and Hide/Mark completed-quest modes.

0.1.1

  • Fixed the Thunderstore description by removing the oversized duplicate preview image.
  • Kept the package icon, live quest tracking and all in-game behavior unchanged.

0.1.0 — Initial public release

  • Show all current daily missions with their real-time progress directly during a match.
  • Display a compact, text-only HUD styled to fit Stonewards.
  • Automatically hide completed quests or mark them with green checkmarks.
  • Show remaining/total daily quest counts and a completion message.
  • Position the panel beneath the coin HUD when detected, with configurable fallback offsets.
  • Support adaptive scaling across different screen resolutions.
  • Include configurable visibility, size, hotkeys and refresh interval.
  • Keep the mod client-side and read-only, without modifying saves or quest progress.