All mods
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Last updated: 4 months ago
A simple and easy to use mod manager for many games using Thunderstore
Last updated: 2 weeks ago
A prop-hunt gamemode for STRAFTAT: seekers are blinded and frozen while props disguise as world objects, then the hunt begins. Every player in the lobby needs the mod.
Last updated: 2 days ago
Practice-only picture-in-picture self-view: drop a camera, watch your own body/cosmetics, with up to 5s replay.
Last updated: a week ago
A mod that displays people's ranks under their names
Last updated: 2 weeks ago
Get a kill, get healed and get a speed boost. Blood Rush rewards aggressive play — stay in the fight.
Last updated: 2 weeks ago
Two vanilla-compatible movement HUDs: a sleek slide-cooldown bar and a training panel with wall-jump bank, slide-jump timing, bhop streak, momentum X-ray and a carve meter.
Last updated: 3 weeks ago
displays 1v1 and 2v2 spawn points in game.
Last updated: 3 weeks ago
Adds three chaotic mechanics: crouch taunts after 3 seconds, exploding weapon pickups (1/13 chance, 0.5s fuse), and a Z-key recall mark with 5s cooldown.
Last updated: a month ago
Simply changes the name of the Bright Sword to fit religious beliefs.
Last updated: a month ago
Adds a Battle Royale shrinking zone to STRAFTAT. A radioactive green cylinder closes in over time - stay inside or take damage. Countdown HUD shows when the zone is about to appear.
Last updated: 2 months ago
Rebind your Taunt Keys!
Last updated: 2 months ago
Offline LAN hosting and joining for STRAFTAT using FishNet Tugboat.
Last updated: 2 months ago
Replace the skybox on every map with your own 360 images. Includes 4 starter skyboxes, a labeled equirectangular template for editing your own, and a dropdown in ModMenu to switch between them. Vanilla compatible.
Last updated: 3 months ago
Replaces text in killfeeds with icons
Last updated: 2 months ago
Swap your weapon every time you get a kill! Gun Game mode for STRAFTAT.
Last updated: 2 weeks ago
Reveals invisible walls and colliders with a toggleable red overlay (F6)
Last updated: 5 months ago