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| Date uploaded | a week ago |
| Version | 1.1.3 |
| Download link | Dorsth-CameraTweaks-1.1.3.zip |
| Downloads | 122 |
| Dependency string | Dorsth-CameraTweaks-1.1.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
CameraTweaks
A STRAFTAT mod by Dorsth. The game moves your camera on its own in a lot of places: it rolls when you strafe, shakes when you land or jump, and swings back after you spray. CameraTweaks has a toggle for each.
On takes that movement out, off leaves it the way the game has it. All five are on by default except NoVaultShake.
- NoTilt: the camera rolling to the side when you strafe, slide, slide along a wall or move your mouse sideways
- NoFallShake: the shake and dip when you land
- NoJumpShake: the shake when you jump out of a slide, wall jump or hit a ceiling
- NoVaultShake: the shake when you vault over something
- BetterRecoil: the AR, AK and warden swinging the camera back below your target after a spray you pulled down. With it on, the recoil moves your aim instead, and when you let go it comes back down only by the kick you didn't pull down yourself. Taps and bursts still come back to where you aimed.
Change them in Mod Menu or in BepInEx/config/dorsth.straftat.cameratweaks.cfg. Changes apply right away.
Vanilla compatible: it only changes your own camera, play with anyone.
Install
- Install BepInEx 5
- Extract the zip into the game folder
CHANGELOG
CameraTweaks changelog
1.1.3
- Works without Mod Menu. Without it the game removed the object mods live on when you went into a lobby, and BetterRecoil stopped.
1.1.1
- New icon. The mod itself is unchanged.
1.1.0
- BetterRecoil works again on the AR, AK and warden. Since 1.0.6 it didn't recognize those guns, so the camera still swung back after spraying.
- Plainer description and setting text.
1.0.9
- New icon. The mod itself is unchanged.
1.0.8
- Shorter description. The mod itself is unchanged.
1.0.7
- New icon. The mod itself is unchanged.
1.0.6
- BetterRecoil only changes the AR, AK and warden, other guns keep the game's own recoil.
1.0.5
- NoVaultShake is off by default, the other four stay on.
1.0.4
- All five toggles in one list.
1.0.3
- Down to five toggles: NoTilt, NoFallShake, NoJumpShake, NoVaultShake and BetterRecoil.
1.0.2
- Every toggle is now No + the movement it takes out (NoTilt, NoFallShake, ...). On takes it out, and everything is on by default.
1.0.1
- Simpler names: tilt, slideTilt and rotation (on or off), and the recoil fix is BetterRecoil, on by default.
1.0.0
- Switches for the camera roll (tiltAmount, slideTiltAmount, wallSlideLean, rotationAmount), camera shakes (fallShake, highFallShake, jumpSlope, wallJump, ceilingHit, vault) and the akAnim recoil swing-back of the AR, AK and warden.