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Dorsth-ViewmodelTweaks-1.1.2 icon

ViewmodelTweaks

Its own viewmodel position, FOV and arms for any weapon you add, for Minimal Viewmodels Reborn

By Dorsth
Date uploaded 3 days ago
Version 1.1.2
Download link Dorsth-ViewmodelTweaks-1.1.2.zip
Downloads 40
Dependency string Dorsth-ViewmodelTweaks-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
kestrel-Minimal_Viewmodels_Reborn-1.4.8 icon
kestrel-Minimal_Viewmodels_Reborn

A remake of the original Minimal Viewmodels, updated with many new features and fixes.

Preferred version: 1.4.8

README

ViewmodelTweaks

Its own viewmodel FOV, position and arms setting for any weapon you add. An add-on for Minimal Viewmodels Reborn.

Minimal Viewmodels Reborn moves every weapon the same way. With ViewmodelTweaks, the weapons you add get their own settings, and every other weapon keeps Minimal Viewmodels' settings.

Settings

In Mod Menu, press + to add a weapon and pick it from the list. Each one has:

  • Viewmodel FOV
  • Viewmodel X, Y and Z Offset: the same as in Minimal Viewmodels, only for this weapon.
  • Invisible Arms: hides your arms while holding it.

Add one or several (up to 10), or remove one. Without Mod Menu they're in BepInEx/config/dorsth.straftat.viewmodeltweaks.cfg as Weapon 1 to Weapon 10.

Used to be called SwordStance: its settings carry over. Remove the old SwordStance folder from BepInEx/plugins.

Changes show right away. Only on your screen, works with players who don't have it.

CHANGELOG

ViewmodelTweaks changelog (was SwordStance)

1.1.2

  • Sword is gone from the weapon list: the sword is the flamberge. A weapon you'd set to Sword is the flamberge now.

1.1.1

  • Fixed Mod Menu showing "No options found" for this mod.

1.1.0

  • New name: ViewmodelTweaks (was SwordStance). Your SwordStance settings carry over the first time it starts; remove the old SwordStance folder from BepInEx/plugins.
  • Any weapon can have its own viewmodel now, not only the katana and sword. In Mod Menu, press + to add a weapon, pick it from the list, and set its FOV, X, Y and Z offset and Invisible Arms. Add one or as many as you like (up to 10), each with its own settings, or remove one.
  • Your 1.0.0 settings carry over: the katana and sword each get them.

1.0.0

  • Works without Mod Menu (the game removed the object mods live on when you went into a lobby).
  • First version: the katana and the sword get their own Viewmodel FOV, X, Y and Z offset and Invisible Arms, on top of Minimal Viewmodels Reborn.