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kestrel-Minimal_Viewmodels_Reborn-1.2.7 icon

Minimal Viewmodels Reborn

A remake of the original Minimal Viewmodels, updated with many new features and fixes.

Date uploaded 4 months ago
Version 1.2.7
Download link kestrel-Minimal_Viewmodels_Reborn-1.2.7.zip
Downloads 2280
Dependency string kestrel-Minimal_Viewmodels_Reborn-1.2.7

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Minimal Viewmodels Reborn

This is a remake of the original Minimal Viewmodels mod, updated with many new features and bugfixes. (thanks to malco for creating the original!)

Features

Features that were in the original:

  • Customisable viewmodel FOV and offset
  • The ability to completely hide your viewmodel

Extra features in this version:

  • The mod now works on low and medium graphics settings
  • Several bugfixes, including placing holograms being offset and bullet tracers not coming from the right place
  • The ability to customise the intensity and size of muzzle flashes (Ever tried using the qcw or ak in a dark area?)
  • The ability to hide your arms
  • The ability to customise the fov increase when sprinting and sliding
  • The mod's options now update properly at runtime when modified, meaning you can use mods such as Mod Menu to adjust options and see them update ingame immediately (which I highly recommend trying!)

Usage

All customisation options are available in the mod's config file. For more details on each option check its description~ as always, you can find me on the straftat discord @sneaky_kestrel if you need any more help.

Manual Installation Instructions

(you should probably just use a mod manager like r2modman or gale though)

  • Download and install Bepinex 5.4.21
    (if you have no idea what the versions mean try BepInEx_x64_5.4.21.0 and it might work. maybe)
  • Once BepInEx is installed, extract the zip into the BepInEx/plugins folder in the game's root directory.

have fun :3

kity

CHANGELOG

v1.3.8

  • Fixed viewmodel FOV not working

v1.3.7

  • Added option to mirror the viewmodel (courtesy of 1rubyrain in #1)
  • Temporarily disabled the Muzzle Flash Light Intensity option - muzzle flash lights have been broken for several months and nobody noticed. lol
    • Muzzle Flash Scale is still enabled and works as intended

v1.2.7

  • Fixed bullet trails ending at the wrong point

v1.2.6

  • Fixed the Hide Bullet Trails option hiding bullet trails for everyone if the host enabled it. oops :3

v1.2.5

  • Added option to hide bullet tracers
  • The MuzzleFlashes.General config section has been removed in favour of a VFX.MuzzleFlashes section - your muzzle flash configs may have been reset (sorry!)

v1.2.4

  • Removed minimal muzzle flash vfx blacklist

v1.2.3

  • Added option to hide arms

v1.1.3

  • Increased range of allowed viewmodel offset values to [-5, 5]
  • Fixed modified dynamic fov not applying properly on player spawn

v1.1.2

  • Rewrite of viewmodel repositioning code
  • The mod should now generally be more stable in terms of not messing with how items interact with the world
  • Melee weapons can now be repositioned!
  • Removed per weapon viewmodel positioning. Sorry but like nobody used it, and it caused more issues than it solved :c
  • Added options to customise the fov change when sprinting, sliding, and sprint sliding.

v1.0.2

  • Removed unnecessary numbers from beginnings of setting names

v1.0.0

  • Initial release