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koki-Koki_Weapons-1.0.0 icon

Koki Weapons

Custom weapons by Koki

Date uploaded 2 months ago
Version 1.0.0
Download link koki-Koki_Weapons-1.0.0.zip
Downloads 43
Dependency string koki-Koki_Weapons-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
straftatmodding-MyceliumNetworking-1.1.17 icon
straftatmodding-MyceliumNetworking

An easy to use networking library for sending custom RPCs through Steam.

Preferred version: 1.1.17

README

Koki Weapons

Custom weapons! Use them with the weapon randomizer or swapper in game.

Weapon List:
  • Teleport Mine

Teleport Mine

^ Placeholder art

Comes in pairs. When activated, swaps the positions of the players touching either mine.

Suggested Usage

Any good swapper codes/randomizer presets I find or that people send me will go here!

  • Swapping AP/Prox Mines for TP mines on all maps is a good start, though it breaks some maps like {example}. {swapper code here}

Known Issues:

  • Vending machine dispenses AP mines instead of TP mines when randomizer is set to 100% TP mines
  • Client console fills with warnings every time client moves

Contact me with weapon or mod suggestions, balancing changes, issues, whatever, at zkoki on Discord :D

CHANGELOG

v2.1.3

  • Remove unfinished rccar weapon accidentally released in prev update

v2.1.2

  • Attempt to fix issue where kb grenade only applies kb to thrower

v2.1.1

  • Greatly reduce filesize of weapons
  • Backend rewrite

v2.1.0

  • ..i screwed up my versioning. no real changes.

v2.0.6

  • Build process broke... actually upload the right files this time

v2.0.5

  • KB grenade now does configurable amount of damage

v2.0.4

  • Forgot debug flag again....

v2.0.3

  • Update registration code for compat with Gun Game Mod (maybe)

v2.0.2

  • Fix debug mode accidentally enabled

v2.0.1

Teleport Mine

  • Fix teleport totally not working

v2.0.0

  • Complete code rewrite.

Teleport Mine

  • Mine is now only triggered by players, not items/ragdolls

Repulsion Grenade

  • Introduce weapon.

v1.1.0

Teleport Mine

  • Improved model, +texture, +animation when placed
  • Improved compatability, remove false returning prefixes except for ProximityMine.HandleExplosion which I might try again at some point

v1.0.0

  • Initial release