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koki-Koki_Weapons-2.1.1 icon

Koki Weapons

Custom weapons by Koki

Date uploaded 3 weeks ago
Version 2.1.1
Download link koki-Koki_Weapons-2.1.1.zip
Downloads 182
Dependency string koki-Koki_Weapons-2.1.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
straftatmodding-MyceliumNetworking-1.1.17 icon
straftatmodding-MyceliumNetworking

An easy to use networking library for sending custom RPCs through Steam.

Preferred version: 1.1.17

README

Koki Weapons

2 Custom weapons (so far)! Use it with the weapon randomizer or swapper in game.

Credit to Znoki, DankoBanko for modeling, testing, and ideas

Teleport Mine

TP mine render TP mine demo GIF

Comes in pairs. When activated, swaps the positions of the players touching either mine.

Known Issues:

  • If you have "Invert fire binding when holding two weapons" enabled, placing your final ammo from left hand will also trigger your right hand to place. This is a vanilla bug I might fix. For now, you have to not use that setting to use TP mines effectively :(

Repulsar Grenade

Launches players and items.


Known Issues:

  • Dispensing custom weapon from vending machine; holding kb grenade as it explodes produce NREs, but don't appear to affect actual gameplay.

Contact me with weapon or mod suggestions, balancing changes, issues, whatever, at zkoki on Discord :D

CHANGELOG

v2.1.3

  • Remove unfinished rccar weapon accidentally released in prev update

v2.1.2

  • Attempt to fix issue where kb grenade only applies kb to thrower

v2.1.1

  • Greatly reduce filesize of weapons
  • Backend rewrite

v2.1.0

  • ..i screwed up my versioning. no real changes.

v2.0.6

  • Build process broke... actually upload the right files this time

v2.0.5

  • KB grenade now does configurable amount of damage

v2.0.4

  • Forgot debug flag again....

v2.0.3

  • Update registration code for compat with Gun Game Mod (maybe)

v2.0.2

  • Fix debug mode accidentally enabled

v2.0.1

Teleport Mine

  • Fix teleport totally not working

v2.0.0

  • Complete code rewrite.

Teleport Mine

  • Mine is now only triggered by players, not items/ragdolls

Repulsion Grenade

  • Introduce weapon.

v1.1.0

Teleport Mine

  • Improved model, +texture, +animation when placed
  • Improved compatability, remove false returning prefixes except for ProximityMine.HandleExplosion which I might try again at some point

v1.0.0

  • Initial release