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nemoricmr-Straftat_CMR-2.0.0 icon

Straftat CMR

A fun rebalance and QoL mod for Straftat with 50+ weapon changes, including some crazy ones

Date uploaded 2 days ago
Version 2.0.0
Download link nemoricmr-Straftat_CMR-2.0.0.zip
Downloads 1
Dependency string nemoricmr-Straftat_CMR-2.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
nemoricmr-CMRLib-1.0.0 icon
nemoricmr-CMRLib

Library for the CMR mods

Preferred version: 1.0.0

README

Straftat CMR

A fun gameplay and weapon rebalance mod for Straftat

Weapons here are changed to be interesting, not fair. Some behave nothing like the originals

Some changes are one number, some are a full teardown, and a few are just a funnier name

Changes

HKG11 - three fire modes: automatic, single, and a one-shot round while scoped. single fires faster with slightly increased damage

Mines & Grenades - explosion radius no longer visible

Warden - flashlight can now be disabled (key X)

Gamma & Gamma Gen 2 - Gen 1 slow and heavy, Gen 2 fast and mobile

Beam Load - now places oneshot mines-projectiles

Blank State - now has 3 charges, all three must hit to kill

Torrent - 5 bullets per burst, 30 ammo, slower fire rate

Mac10 - сrisis got a brother: double ammo, double fire rate, half the damage per bullet

Minigun - reduced spread and damage, faster spin-up, reduced headshot multiplier

Prophet - fully automatic, 20 ammo, very fast fire rate, reduced damage

Yangtse - attack speed x2

AR15 - infinite ammo, reduced damage

Couperet - goes CRAZY (for sure)

Phoenix - now literally a flamethrower

Baseball Bat - got brainroted

Hand Canon - punished

And more...

Minor changes are listed in the changelog

Other changes

Developer console

Open it with the ~ key

Commands:

  • disable_mods_popout <true/false>
  • disable_killfeed <true/false>
  • net_graph <0/1/2>

Mod Menu support. If kestrel's Mod Menu is installed, all settings appear there automatically. Entirely optional.

Notes

  • Play it with the mindset that some changes exist just because we thought they were funny

CHANGELOG

CHANGELOG

Version 3.0.0

  • Split into separate mods
    • the developer console is now Console
    • killfeed hiding, the mods popup and the net graph are now Theanine
    • hidden mine and grenade radius is now HardcoreExplosives
  • Now requires CMRLib

Version 2.0.1

  • Hotfix of the Gamma patch

Version 2.0.0

  • Full rewrite
  • All weapon changes from 1.1.0 are unchanged

Version 1.1.0

  • Beam Load - now places invisible one-shot mines
  • Yangtse - shot speed x2
  • Torrent - 5 bullets per burst, 30 ammo, slower
  • Minigun - reduced spread and damage, faster spin-up, reduced HS multiplier
  • Prophet - automatic, 20 ammo, very fast, reduced damage
  • Dispenser - ammo upgraded by 4
  • Warden - flashlight now can be disabled (key X)
  • Console - added commands: disabled_killfeed, net_graph

Version 1.0.5

  • AA12 - adjusted ammos
  • Coqueta - increased damage
  • QCW - restored
  • Elephant - +20% damage boost
  • Sawed-Off - reduced ammos
  • Bender - restored
  • All pistols - fire rate reduced by 10%

Version 1.0.3

  • Small fixes

Version 1.0.1

  • AK Patch fixed

Version 1.0.0

  • Initial release!!!