| Date uploaded | a month ago |
| Version | 1.0.0 |
| Download link | ryuka_labs-BetterLuckControl-1.0.0.zip |
| Downloads | 22 |
| Dependency string | ryuka_labs-BetterLuckControl-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Better Luck Control
A configurable Luck system tweak for SULFUR.
This mod lets you adjust how fast Luck builds up and how much Luck is consumed when valuable loot drops.
What it does
SULFUR has two internal Luck values:
- Stat_LuckGain: Luck recovery amount per minute
- Status_Luck: current stored Luck value
By default, the player recovers Luck once per minute.
Equipment such as the Four-leaf Clover and Santa Hat increases Luck recovery, not the current stored Luck value directly.
Better Luck Control lets you configure this system.
Features
- Configure Luck recovery multiplier
- Add a flat bonus to each Luck recovery tick
- Override Luck recovery to a fixed value per minute
- Configure Luck consumption multiplier
- Optional debug logging
Configuration
After launching the game once with the mod installed, a config file will be generated:
BepInEx/config/ryukalabs.sulfur.lucktweaks.cfg
Settings
[Luck Recovery]
RecoveryMultiplier = 1
RecoveryFlatBonus = 0
RecoveryOverridePerMinute = -1
[Luck Consumption]
ConsumptionMultiplier = 1
[Debug]
VerboseLogging = true
RecoveryMultiplier
Multiplier for positive Luck recovery.
Example:
RecoveryMultiplier = 2
If your current Luck recovery is 5/min, it becomes:
5 * 2 = 10/min
RecoveryFlatBonus
Flat bonus added to every positive Luck recovery tick after multiplier.
Example:
RecoveryMultiplier = 2
RecoveryFlatBonus = 3
If your current Luck recovery is 5/min, it becomes:
5 * 2 + 3 = 13/min
RecoveryOverridePerMinute
If set to 0 or higher, this replaces the positive Luck recovery amount.
Example:
RecoveryOverridePerMinute = 20
Your Luck recovery becomes:
20/min
Set it to -1 to disable override mode.
ConsumptionMultiplier
Multiplier for negative Luck changes when valuable loot consumes Luck.
Example:
ConsumptionMultiplier = 0.5
Luck consumption is halved.
Example:
ConsumptionMultiplier = 0
Valuable loot no longer consumes Luck.
Example:
ConsumptionMultiplier = 0.01
Luck consumption becomes 1% of the original value.
Recommended settings
Light boost
RecoveryMultiplier = 2
RecoveryFlatBonus = 0
RecoveryOverridePerMinute = -1
ConsumptionMultiplier = 1
Easier Luck economy
RecoveryMultiplier = 2
RecoveryFlatBonus = 0
RecoveryOverridePerMinute = -1
ConsumptionMultiplier = 0.5
Strong boost
RecoveryMultiplier = 10
RecoveryFlatBonus = 0
RecoveryOverridePerMinute = -1
ConsumptionMultiplier = 0.1
Installation
Install with a Thunderstore-compatible mod manager, or manually place the DLL into:
BepInEx/plugins/BetterLuckControl/
Notes
This mod does not directly force enemies to drop items.
Instead, it changes the game's existing Luck economy:
Luck recovery -> stored Luck -> valuable loot consumes stored Luck
Changelog
1.0.0
- Initial release
- Added configurable Luck recovery multiplier
- Added configurable flat recovery bonus
- Added fixed recovery override
- Added configurable Luck consumption multiplier