Mods that depend on BepInExPack
it only activates when a Door spawns, clears it, and switches to cheat mode so it won't count for the leaderboard.
Last updated: 2 weeks ago
A mod for my friends. Changes the music for the Meltdown sequence for FacilityMeltdown by loaforc to a slightly edited version of Gas Gas Gas by Manuel to fit the 2 minute timer.
Last updated: 7 hours ago
New runtime item: a launcher cloned from the rocket launcher that fires a fully-drivable golf cart as the projectile.
Last updated: a day ago
F-35-style HMD glass panel on a second screen. Live telemetry over your LAN.
Last updated: 2 weeks ago
[v81] A horror-focussed, semi vanilla-friendly modpack featuring many mods to improve Lethal Company's fear aspects, while staying within reason
Modpacks
Audio
BepInEx
Client-side
Server-side
Equipment
Items
Monsters
Moons
Furniture
Cosmetics
TV Videos
Interiors
Weather
Hazards
Bug Fixes
Performance
Tweaks & Quality Of Life
Vehicles
Last updated: 5 hours ago
Miscellaneous changes to some sounds that improve my experience playing the game. Configurable!! (can individually disable each change)
Last updated: 7 hours ago
Add custom sims, dialogue, zone chatter and guild conversations via JSON content packs - includes Pack Studio, a full GUI editor with live in-game previews.
Last updated: 12 hours ago
Door battery only drains after door is ready
Last updated: 2 weeks ago
The first spell you cast each day is free, combat or city.
Last updated: 5 days ago
Speedrun timer for Lucky Shot. Auto-start, pause on menu, on-screen timer and saveable settings. Built on OpenShot API.
Last updated: 3 days ago
Start each run with one extra carrier.
Last updated: 5 days ago
Re-enables achievements while BepInEx is installed, including the unlocks from challenges on the map.
Last updated: 5 days ago
Magyar nyelvű fordítás a Voices of the Void játékhoz (Teszt verzió).
Last updated: a week ago
Bakeries bake bread straight from wheat, skipping the windmill and flour step.
Last updated: 5 days ago
趣味原版优化分支包,让我们狠狠压力MOXL去更新。
Last updated: 4 days ago
[v73] Visualizes RedLocustBees spatial checks.
Last updated: 4 days ago
Units eat the most expendable food first, keeping the cook's meat pipeline flowing.
Last updated: 5 days ago
You can build only one bonfire, and it scales: +10% monsters for every outpost you built.
Last updated: 5 days ago
Designed for vanilla-ish friendly, v80 extended multiplayer
Last updated: 10 hours ago
Gives the "fear" mechanic (seeing a dead body, seeing a forest giant) a gameplay purpose.
Last updated: 24 minutes ago