Character Ruler Plugin
Adds abilities to create rulers snapped to Character Base
| Date uploaded | 7 months ago |
| Version | 1.0.1 |
| Download link | HolloFox_TS-Character_Ruler_Plugin-1.0.1.zip |
| Downloads | 35 |
| Dependency string | HolloFox_TS-Character_Ruler_Plugin-1.0.1 |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.22brcoding-SetInjectionFlagPlugin
Allows players to flag that mods are installed for BouncyRock
Preferred version: 3.4.1HolloFox_TS-RadialUIPlugin
This is a developer tool based package used to manage and configure Radial UI Menus.
Preferred version: 3.1.3README
Character Ruler Plugin
Adds abilities to create rulers snapped to Character Base
Install
Currently you need to either follow the build guide down below or use the R2ModMan.
Usage
Player: While having a selected mini, open the radial menu and select "Attack" => "Measure Distance". A line ruler will be created snapped to the base of your mini to the selected mini. When either mini moves, the Ruler will be updated to the new positions. If Line of Sight is broken, then the ruler will disappear. You can delete the ruler by going through the radial menu same as before and select "Remove Ruler". GM: Same as Player, but the Ruler will not dissapear if Line Of Sight is broken. This doesn't apply if you're in player mode.
How to Compile / Modify
Open CharacterRulerPlugin.sln in Visual Studio.
Build the project (We now use Nuget).
Browse to the newly created bin/Debug or bin/Release folders and copy the .dll to Steam\steamapps\common\TaleSpire\BepInEx\plugins
Changelog
- 1.0.1: Update README documentation. No code changes
- 1.0.0: Initial release
Shoutouts
Shoutout to my past Patreons, recognising your mighty support and contribution to my caffeine addiction:
- Demongund - Introduced me to TaleSpire
- Tales Tavern/MadWizard
- Joaqim Planstedt