| Date uploaded | a year ago |
| Version | 1.0.1 |
| Download link | LordAshes-CoreAssetsPlugin_CCM-1.0.1.zip |
| Downloads | 159 |
| Dependency string | LordAshes-CoreAssetsPlugin_CCM-1.0.1 |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10LordAshes-FileAccessPlugin
Provides standardized methods for accessing both local file and url resources. Automatically handles searching local folders for assets.
Preferred version: 1.7.1LordAshes-ReflectionPlugin
Provides reflection helpers to operate using types without needing to reference their assemblies at runtime.
Preferred version: 1.0.3LordAshes-CommonCustomsMenuPlugin
Common menu for custom content plugins to register with.
Preferred version: 1.0.10README
Core Assets Plugin
This unofficial TaleSpire pluigin provides a Common Customs Menu (CCM) version of core Talespire Creature and Prop assets. Props spawned this way will spawn as mini converted props (i.e. movable with bases).
Change Log
1.0.1: Catch and continue if unable to make portrait
1.0.1: Fixed issues with group assignment
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install this asset pack.
Usage
Core assets are included in the Common Customs Menu (CCM).
Known Limitations
Currently the core assets do not have portraits. This is being worked on.
CHANGELOG
2.0.0: Migrated to Reflection architecture
2.0.0: Moved Portrait generation to a standalone executable
1.0.4: Migrated to CCM 1.0.10 registration
1.0.3: Migrated to CCM 1.0.7 Register V2 to avoid overlapping registration messages
1.0.1: Catch and continue if unable to make portrait
1.0.1: Fixed issues with group assignment
1.0.0: Initial release