ObjImporterPlugin
Imports single mesh OBJ meshes with single textures.
| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | LordAshes-ObjImporterPlugin-1.0.0.zip |
| Downloads | 399 |
| Dependency string | LordAshes-ObjImporterPlugin-1.0.0 |
This mod requires the following mods to function
bbepisTaleSpire-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.10LordAshes-FileAccessPlugin
Provides standardized methods for accessing both local file and url resources. Automatically handles searching local folders for assets.
Preferred version: 1.6.0LordAshes-AssetDataPlugin
Dependency plugin for subscription/notification based data storage and message exchange.
Preferred version: 3.3.1README
OBJ Importer Plugin
This unofficial TaleSpire plugin for importing OBJ object that have a single mesh and texture.
This plugin, like all others, is free but if you want to donate, use: http://LordAshes.ca/TalespireDonate/Donate.php
Change Log
1.0.0: Initial release
Install
Use R2ModMan or similar installer to install this plugin.
Usage
- In the Core TS Library find the Construction Base under Creature | Other | Construction.
- Add the construction base to the board. It will appear as a bring humanoid.
- Press the import shortcut key.
- Type the name of the OBJ file without the extension and press the Build button.
Default: RCTRL+O
Note: The first time transforming into a new OBJ file can take a few moments to apply. Successive times changing into the same OBJ file should take shorter (because the OBJ file conversion is cached in a UOBJ file placed in the same location as the original file).
OBJ Limitations
This OBJ importer support only a limited subset of OBJ files. In order for the OBJ Importer to work the following criteria needs to be met:
-
The OBJ file must have only 1 mesh.
-
The OBJ file must use, at most, only 1 texture.
If the desired OBJ file has multiple meshes or textures use a software like Blender to combine the meshes and texture first.
The OBJ Importer does not use an MTL file but it will automatically loads the texture if there is a PNG, BMP, or JPG file present in the same folder as the OBJ file and has the same name (except for the extension). For example:
Dummy.OBJ
Dummy.PNG