Mods that depend on BepInExPack
A set of items intended for use in RP servers- meshed together to provide some kind of experience.
Last updated: 2 weeks ago
Fishervice in its truest and greenest form, for the most amazing of reasons.
Last updated: 2 weeks ago
Shows the remaining loot value when opening the minimap
Last updated: 2 weeks ago
Native third-person shoulder camera for R.E.P.O. with action movement, custom-model support, improved grabbing, map support, and camera collision fixes.
Last updated: 2 weeks ago
Scary Lethal Company modpack exported from the scary Thunderstore profile.
Last updated: 2 weeks ago
Adds various armor and equipment from World of Warcraft
Last updated: 2 weeks ago
will add shiver and frye as playable models.
Last updated: 2 weeks ago
Loads upscaling DLLs. For use with Stonewards_Visuals
Last updated: 2 weeks ago
A tiny collection of scraps (plushies).
Last updated: 2 weeks ago
Configurable max player limit mod for R.E.P.O.
Last updated: 2 weeks ago
Un caballero de 2D pixel art que acecha los mapas subterraneos. Aparece farmeando aura en la fabrica y las minas. Si le miras demasiado tiempo... despierta.
Last updated: 2 weeks ago
A terminal utility for Lethal Company, providing dynamic preview options, command registration and more.
Last updated: 2 weeks ago
A megamusic pack of meme songs for the dropship, each song is random, there is no order, only CHAOS!!
Last updated: 2 weeks ago
A customizable UI for everyone
Last updated: 2 weeks ago
Admin menu for PEAK with host controls, player management, self cheats, item spawning, and chaos tools.
Last updated: 2 weeks ago
A mod for Lethal Company that adds a Cinnabun scrap object
Last updated: 2 weeks ago
Posts session/day/death/item stats to gs.proudtech.net for the gs dashboard.
Last updated: 2 weeks ago
Gives the clown squeaky clown-shoe sounds as it walks.
Last updated: 2 weeks ago
Rework of terminal's pages.
Last updated: 2 weeks ago
Lily's Suits for Pals and pals and pals
Last updated: 2 weeks ago
A pack of extra rooms (tiles), which are dynamically added into vanilla interiors! Currently only Facility tiles
Last updated: 2 weeks ago
Turns one player per run into a controllable enemy instead of the usual robot, with a unique attack, movement feel, and health per monster.
Last updated: 2 weeks ago