ThronefallMultiplayerContinued
Play with friends via Steam - host/join games and play Thronefall together. Community update of BadWolf's mod for the current game version.
| Date uploaded | a month ago |
| Version | 1.0.6 |
| Download link | BiggestBlackest-ThronefallMultiplayerContinued-1.0.6.zip |
| Downloads | 13 |
| Dependency string | BiggestBlackest-ThronefallMultiplayerContinued-1.0.6 |
This mod requires the following mods to function
BepInEx-BepInExPack_Thronefall
BepInEx pack for Thronefall. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Thronefall Multiplayer (community-updated)
Community fork of Thronefall Multiplayer by Rikhardur Bjarni Einarsson (BadWolf). All credit for the mod goes to BadWolf, who archived the original in Feb 2024 and invited others to fork and release it with credit. This build only updates it to run on the current (2024+) Thronefall, which broke the original 1.0.5 release on load.
Using the Steamworks backend and API to connect players in Thronefall to play together in a true multiplayer experience. Each player selects their own weapon to bring into battle as you build a town together against the growing tide of enemies.
Installation (manual)
If you are installing this manually, do the following
- Extract the archive into a folder. Do not extract into the game folder.
- Install BepInEx
- Move the contents of
ThronefallMultiplayer_Modfolder into the game folder (the same folderThronefall.exeis in). - Run the game. If everything runs correctly, you should see a Multiplayer option in the main menu.
Issues, questions, etc.
At this moment, you can use the following channels to ask for help
- Thronefall Discord (#game-mods channel or this mods entry in #mod-showcase)
- Thronefall Multiplayer GitHub (Look through existing issues before creating a new one)
Author
Rikhardur Bjarni Einarsson (BadWolf)
Changelog
1.0.6 (community update)
- Recompiled against the current Thronefall; fixed the load crash (
CameraRig.TransitionToTargethook) and a series of in-level NullReferenceExceptions introduced by the game update (camera/RVO/minimap/treasury/unit-type display, ally & enemy pathfinder sync, gate logic). See the GitHub repo for the full commit list.
1.0.4
- Update to work with content update 1.
1.0.3
- Fixed serialization issue to do with identifiers, caused some pathfinding packets to be ignored.
1.0.2
- Update to use netstandard2.1 for Mac support
1.0.1
- Fixes to packaging script
1.0.0
- Initial Thunderstore release