10xDistributionPost
Add a distribution post that grants 10x strength to workers. This means that a beaver can export 100 kg and a golem 150 kg at a time.
| Date uploaded | 3 years ago |
| Version | 1.0.3 |
| Download link | sukunabikona-10xDistributionPost-1.0.3.zip |
| Downloads | 823 |
| Dependency string | sukunabikona-10xDistributionPost-1.0.3 |
This mod requires the following mods to function
BepInEx-BepInExPack_Timberborn
BepInEx pack for Timberborn. Preconfigured and ready to use.
Preferred version: 5.4.15Timberborn_Central-TimberAPI
Unofficial API to enable easier Timberborn modding
Preferred version: 0.5.3README
Beavers Edition of Transport Tycoon
This mod adds a distribution post that grants 10x strength to workers. This means that a beaver can export 100 kg (plus potatoes and other bonuses) and a golem 150 kg at a time.

Disclaimer!
This mod is currently only supported in version 0.2.3.1 of Timberborn. Other versions will probably not work (and may crash the game).
Install
If you install manually, put the downloaded folder in the folder where Timberborn.exe is located \BepInEx\plugins\
Remember that you will also need to install any mods that are dependencies.
How to use
You should find the 10x Distribution Post under the labor tab.
Caution
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Workers at distribution posts will not export shipments less than 25% of the weight they can carry. (except when set by district distribution limits. e.g. if the upper limit of the destination district is 100 and the district has only 99 items, the worker will export only 1 item.)
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The drop-off point has a capacity of only 300 and cannot accept too many routes.
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The 10x distribution post will buffer 150 units of items per route. You can revert by deleting a route. However, there must be room in the warehouse that is set up to accept the item.
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It is more efficient to have a warehouse to store items to be exported near the distribution center. When daisy-chaining multiple districts, it is a good idea to have drop-off points and distribution posts close together.

Other general tips
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Keep distribution posts and destinations as close as possible. Distance greatly affects efficiency. If the destinations are very far apart, it makes sense to create a relay district in between.
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Beavers do not export when the travel distance is long and close to the end of the workday. To avoid this, use golems. Golems can also carry more than beaver.
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Remember to set district distribution limits correctly.
License
This mod was made from Elec's ExtendedArchitecture, so the license follows the original mod.
Changelog
1.0.3 - 2022/08/06
Fixed a bug in version 0.2.3.1 of Timberborn that prevented construction from progressing.
Migrated to Unity version 2022.1.6f1.
The model was changed.
Shaders have been changed.
1.0.2 - 2022/08/01
The number of routes was increased from 6 to 10.
1.0.1 - 2022/07/23
Fixed a bug that caused roads to connect in only two directions.
Migrated Unity project to 2022.1.8f1.
Workers now rest on carts and boats when idle :D
1.0.0 Target game version is (v0.2.2.1) - 2022/07/22
Released