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| Date uploaded | 15 hours ago |
| Version | 1.0.0 |
| Download link | BayTurtleKing-Reinforcements-1.0.0.zip |
| Downloads | 23 |
| Dependency string | BayTurtleKing-Reinforcements-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_TABS
BepInEx pack for TABS. Preconfigured and ready to use.
Preferred version: 5.4.16README
BayTurtle's Reinforcements Mod
This mod simply adds a panel that allows you to spawn any unit, on either team, after the battle was already started.
The Panel
To open the panel during battle, simply press G. To close it, press G again.
The first few buttons may appear blank, so just scroll down until you see all the units. You can also search for units.
The panel can be dragged to any position. When you press a unit button, the unit will spawn at the current position of the button. So, to change where it spawns, drag the panel.
CHANGELOG
Changelog
1.1.1 Update
- Makes the panel open keybind configurable and makes O the default instead of G, since G is binded to slow-motion already in TABS
1.1.0 Update
- Makes a change to where you select units (then press anywhere on the screen to spawn them) instead of it spawning at button location at every press
- Makes the issue of it breaking unit pathfinding/AI much less likely
- Other minor bug fixes & improvements+