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Krokia_or_altercreature2-AbilityCreator-1.0.2 icon

AbilityCreator

Custom abilites without code

Date uploaded a year ago
Version 1.0.2
Download link Krokia_or_altercreature2-AbilityCreator-1.0.2.zip
Downloads 1239
Dependency string Krokia_or_altercreature2-AbilityCreator-1.0.2

This mod requires the following mods to function

BepInEx-BepInExPack_TABS-5.4.16 icon
BepInEx-BepInExPack_TABS

BepInEx pack for TABS. Preconfigured and ready to use.

Preferred version: 5.4.16

README

_ Ability Creator_

This mod allows for the creation of custom abilites using a simple node system!

Tutorials

  • How to share abilites with friends : -Windows: -How to send: Go to the game folder of the game, enter the file "TotallyAccurateBattleSimulator_Data" and then "And than Abilty Creator" and then "Abilites", copy the file of the ability you want to share, it should be a ".nodescene" file -How to download: download the nodescene file, Go to the game folder of the game, enter the file "TotallyAccurateBattleSimulator_Data" and then "And than Abilty Creator" and then "Abilites", put the nodescene file there, it should then be there when you enter the game -Mac: (i dont use mac os, you can get help from the tabs mod center discord server)

(will add more stuff here later)

Credit

Coded, Designed and Made by me

Updates

-Minor Bug Fix Update (1.0.1) - Fixed Compatiblity with Other Mods Extra Extra Special thanks to Castleron for being a cool guy

Future

-idk

CHANGELOG

  • Medium update (2.6.0):

    • Added a popup for when a custom unit has a new custom ability
    • Made it so when you try to connect two connectors that can't connect it might in some cases add a new node between the connectors
    • Replaced the example ability called "Flaming weapons" which was broken to the new example ability called "Throw up"
    • Added a new node tab with new nodes called "Object Variables" that has 4 new nodes which allow for storing and accessing stuff in variables
    • Added a node called "Add clothes/abilites to unit"
    • Added a node called "Repeat for variable"
    • Added a node called "Add clothes/abilites to unit"
    • Added a node called "Filter values"
    • Added a node called "Get clothes of unit"
    • Added a node called "Get abilites of unit"
    • Added a node called "Get unit from gameobject"
    • Minorly changed some nodes
    • Fixed a few bugs
  • Minor update (2.5.1):

    • Added a node called "Run if unit is alive"
  • Major update (2.5.0):

    • Added 20+ nodes such as the "Revive unit" node and the "Set Unit's weapon node" allowing for more posibilites than ever!
    • Majorly optomized the mod
    • Fixed Game-Breaking bugs such as not being able to save
    • Reworked how example abilites work while addding more example abilites
    • Added functionality of adding custom external icons to abilites
    • You can now choose some fields from a list instead of having to go to the dictionary (like the summon explosion node)
    • Alot more stuff!
  • Major update (2.0.0) (Pre-Alpha):

    -Rewriten most of the mod aswell as redisgning it (this sadly means it wont be able to load previous abilites) -Nodes now have connectors to make connecting them more obvious -Abilites are now stored in unit, Meaning there isn't a need to share extra files -Nodes now are run in order, (Instead of: A > B & C its A > B > C) -Nodes can now have dropdowns as fields -Added many many nodes -Nodes are now sorted by tabs when spawned -Added a preview tab on guides -Fixed many bugs such as spawning units removing they're custom abilites -Added a test button in the ability creator -Quality of live update (1.0.5):

    • Fixed Last Update not working

    • Added a help component to make the unit stealth

    • Added a node to Invoke Methods from Components -Quality of live update (1.0.2):

    • Fixed a major bug that caused the abilities too break when more then on unit has it at the same time

    • Improved the guide -Minor bug fix Update (1.0.1):

    • Fixed Compatiblity with Other Mods