| Date uploaded | 5 months ago |
| Version | 1.0.0 |
| Download link | KnusBernd-RemovePlayerPlacements-1.0.0.zip |
| Downloads | 327 |
| Dependency string | KnusBernd-RemovePlayerPlacements-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
Remove Player Placements
By installing this modification you will be able to rollback unwanted placements of any player in your lobby. That means no more griefer placements and no more spawn traps!
How to remove a placement?
- Press the combination of (PlacementSelectionKey) + (Player Number) to remove the selected object of the corresponding player.
- By default (PlacementSelectionKey) is set to AltGr.
How to Know Which Placement to Delete
-
Hold (PlacementSelectionKey) to display all placed objects, showing who placed them and which number to press.
-
Use the mouse wheel to scroll through the placement history.
When do I remove a placement?
It is recommended during placing phase or at the early stage of each round for the best fairness. But you may rollback placements at any time.
Can I restore destroyed objects?
Unfortunatly this is (currently) not possible. Just be careful.
How can I change the settings?
Using the BepInEx ConfigurationManager is strongly recommended. However you can also manually edit the file:
BepInEx\config\RemovePlayerPlacements.cfg
Credits
CHANGELOG
[1.0.0] - 2026-1-18
Fixed
- NullPointerException in MainMenu
- RPP KeyBinding conflicts with UCH's EmoteSystem
- PlacementIndicator was invisible after GameMode change
Changes
- Optimized character lookup by caching on key press instead of every frame.
- Clean up
[0.0.3] - 2025-11-19
Fixed
- Placements were not highlighted when NameTag was invisible.
- Indexing issues.
Added
- Configuration file: You can now set the hotkey and choose whether to show an animation after destroying a placement.
[0.0.4] - 2025-11-19
Fixed
- NullPointer before LobbyManager was started.