All mods
The more stylish you are, the more you can see . . . Configurable .
Last updated: 6 hours ago
Simple bossrush mod updated for fraud.
Last updated: 11 hours ago
Adds voice lines to ULTRAKILL enemies. Forked to continue the development.
Last updated: a day ago
Collection of humorous, non-gameplay-changing mods
Last updated: 2 days ago
Replaces 6-1 OST with Escape From Midwich Valley of Carpenter Brut
Last updated: 5 days ago
(Act 1 update) Adds alternate versions of levels with higher difficulty and more interesting enemy arenas
Last updated: 5 days ago
Adds a new roguelike mode
Last updated: a week ago
Adds voice lines to ULTRAKILL enemies.
Last updated: 2 weeks ago
A mod that aims to make your experience the worst it can be. Replaces every enemy in Prelude (so far) with harder and more bullshit enemies.
Last updated: 2 weeks ago
Connect to an Archipelago server to play ULTRAKILL randomizer.
Last updated: 3 weeks ago
Allows to parry with Knuckleblaster
Last updated: a month ago
Charged beam of piercers can pierce walls (coin beams too); Instant beam charge for piercers has also been added (configurable).
Last updated: a month ago
Every enemy can be whiplashed towards you . . . Including the earthmover .
Last updated: a month ago
Allows the Whiplash to pull any enemy in the game, including heavy targets and bosses like Gabriel. Might be kinda janky tho.
Last updated: a month ago
ULTRAKILL's Style Indicator extension inspired by score indicator in the Call of Duty, Battlefield and similar franchises
Last updated: a month ago
ULTRAKILL IN SPANISH es un mod que permite disfrutar el juego ULTRAKILL completamente en espaƱol.
Last updated: a month ago
Adds a cheat that adds various portal layouts to Cybergrind, which get cycled through with each wave.
Last updated: a month ago
Adds a cheat which when enabled, allows enemies to parry you, with configurable logic controlling how good enemies are at parrying you.
Last updated: a month ago
Adds a cheat to the game which when enabled causes bosses to spawn in cybergrind, with many ways of being configured.
Last updated: a month ago
who needs weapons/arms anyway
Last updated: a month ago
Warning this mod is a modpack so make sure to make a new profile if you use r2modman. You also have a ferryman oar in your weapons (in slot 6)!
Last updated: a month ago
Adds configurable power-up orb spawn methods and more
Last updated: a month ago
Disables Community-made vanilla CyberGrind patterns.
Last updated: 2 months ago