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CyberSeedSetter
Reproducible cybergrind runs!!
| Date uploaded | 10 months ago |
| Version | 1.1.0 |
| Download link | 10_days_till_xmas-CyberSeedSetter-1.1.0.zip |
| Downloads | 646 |
| Dependency string | 10_days_till_xmas-CyberSeedSetter-1.1.0 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2121README
Cybergrind Seed Setter
A mod that allows players to get and set seeds for Cybergrind runs
NOTE TO USERS (PLEASE READ)
Between major versions (e.g., from v1.0.0 to v2.0.0), the random output of a seed may change, making seeds from older versions no longer output the expected result in newer versions. Minor and patch updates should maintain seed compatibilityFeatures
- Commands to get and set the seed (Note: the seed is set to a config file with the set command)
- A cheat to force the next Cybergrind run to use the set seed
Usage
cybergrind-seed get
cybergrind-seed set <seed>
cybergrind-seed set-str <string>
cybergrind-seed copy
cybergrind-seed paste
Note that with the set command, the seed must be a 32-bit signed integer (between -2,147,483,648 and 2,147,483,647).
The set-str command allows you to set the seed using any string;
the mod will try to parse the string and if not, then hash it to produce a valid seed.
The paste command has the same behavior as set-str, but it uses the current clipboard contents as the string.
Roadmap
- [x] Correctly overrides the seed resulting in reproducible runs
- [ ] Start from a specific wave
- [ ] Calculate the seed for desired spawns
CHANGELOG
Cyber Seed Setter Changelog
V1.1.0
- Added additional commands to copy and paste seeds (see README for details)