Mods that depend on BepInExPack
PROCEED
Last updated: 3 weeks ago
This mod shows how long your consumable item will last and what bonuses it gives you (along with their strength)
Last updated: 3 weeks ago
Adds Hasumi from Blue Archive as a custom suit.
Last updated: 3 weeks ago
Adds upgrade-aware 1-100 loot rolls for interested SimPlayers while preserving Erenshor's native manual award flow.
Last updated: 3 weeks ago
Replaces player impact sound with a bonk sound
Last updated: 3 weeks ago
Shared code for my mods, useless on its own.
Last updated: 3 weeks ago
Replaces the Byrdle talk sounds with the noises of KawKaw from DELTARUNE: Chapter 5.
Last updated: a month ago
A R.E.P.O. mod that plays a "Gyaru"(Ado) sound after being hit.
Last updated: a month ago
A configurable mod to make the robe stalk you before it strikes.
Last updated: a month ago
Introduces new dimensions and new enemies, bringing a new layer of tension to exploration and survival. Beta version for testing.
Last updated: a month ago
Lets you set locker contents outside of competitive in campaign
Last updated: a month ago
Loading-screen panel for every player: live load states with stuck detection, talking bars, local voice volume; kick/ban and stuck-load lobby rescue for moderators. Works standalone; full SharePermissions integration when installed
Last updated: a month ago
Designed for vanilla-ish friendly, v80 extended multiplayer
Last updated: a month ago
Adds a collection of custom playable 3D character models as suits into Lethal Company.
Last updated: a month ago
Library containing useful shared code for my gamemodes?
Last updated: a month ago
Add custom sims, dialogue, zone chatter and guild conversations via JSON content packs - includes Pack Studio, a full GUI editor with live in-game previews.
Last updated: a month ago
Sounds referencing various things, such as the Ardanian Soldiers from XB2, SAM from HSR, GameGrumps, JonTron, Markiplier, and other wacky nonsense.
Last updated: a month ago