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EnragedOne-UltraReprise-1.0.3 icon

UltraReprise

500 idols! Or simply all enemies now blessed before death! All levels are now Reprise like! Expect Idolgem natural difficulty!

Date uploaded 2 weeks ago
Version 1.0.3
Download link EnragedOne-UltraReprise-1.0.3.zip
Downloads 276
Dependency string EnragedOne-UltraReprise-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
EternalsTeam-PluginConfigurator-1.10.2 icon
EternalsTeam-PluginConfigurator

Used to configure plugins easily in Ultrakill

Preferred version: 1.10.2

README

UltraReprise (+)

Second Absolute Fraud mod inspired by Reprise (Ultrakill Custom Level)

All enemies mostly will be blessed before they die or when parried (and I mean every single one, btw instakills still work to prevent softlocks !truth!)

And yes you can try playing Reprise levels with this mod (why not)

This mod also can be CONFIGURED using PluginConfigurator !

! Expect the very real ABSOLUTE IDOLGEM NATURAL DIFFICULTY when playing with this mod !

Mod Settings in PluginConfigurator

Main / Global Settings

  1. bool Mod Enabled
  2. bool InstaKill Enviroment
  3. bool Sandify Idols

Deathcatcher Settings

  1. bool Deathcatchers Ignore Non-Kill Idols (prevents Deathcatchers from catching & resurrecting idols)

Radiance Settings

  1. bool Radiant Idols (makes spawned idols radiant)
  2. float Extra Radiance Tier on Death (how many extra radiance tiers the protected enemy gains when a radiant idol is destroyed, inspired by FentoKill)

That's basically all, have fun ig :)

Found another idea that deserved its own mod, so I created UltraReprise

CHANGELOG

CHANGELOG

1.0.3 - 2026-09-21 --- Radiance & Deathcatcher Update

  • Added Deathcatchers Ignore Non-Kill Idols setting: Deathcatchers will no longer catch and resurrect temporary idols
  • Added Radiance options:
    • Radiant Idols: spawn Reprise idols as Radiant
    • Extra Radiance Tier on Death: destroying radiant idols gives extra radiance tiers to the protected enemy (inspired by FentoKill)
  • Fixed bug where idol GameObject wasn't destroyed properly when host enemy died

1.0.2 - 2026-04-18 --- Address me Update

An obvious change has been added

Now the environment really instakill enemies (was a FRAUD before)

InstaKill Enviroment now can be toggled via PluginConfigurator

1.0.1 - 2026-04-17 --- Test Release

// UltraReprise Test Release //

That's basically all