Play as V3
I saw v3 as a theory too many times but no one made an actual mod so I had to step up
| Date uploaded | 2 months ago |
| Version | 1.2.0 |
| Download link | Epic_dudes_Team-Play_as_V3-1.2.0.zip |
| Downloads | 784 |
| Dependency string | Epic_dudes_Team-Play_as_V3-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2ULTRANOOB-LargerCoin
A mod for ULTRAKILL that increases the size of coins fired by the Marksman revolver.
Preferred version: 1.3.0ULTRANOOB-MoreRicoshots
Allows customization of the standard Marksman Revolver's ricoshots. Adjust the number of ricochets and allow all ricoshots to target the same enemy.
Preferred version: 1.0.4kingofkretaceous-ULTRACUSTOMIZER
Customize stats like your health, damage reduction, and whatnot.
Preferred version: 1.0.0ULTRANOOB-QuickHook
A mod for ULTRAKILL that lets the player customize the hook's launch and pull speeds through a configurable menu.
Preferred version: 1.2.0daemon47-DaemonWeaponUtils
Allows users more weapon color, weapon position, crosshair, and hitstop customization.
Preferred version: 1.0.8Yuu-Alt_Marksman_Rework
A simple mod that reworks the Alt-Marksman Revolver.
Preferred version: 1.0.4tetriscat66-ImpactHammerRework
Based on Broccolite's rework idea, and ideas mentioned in their videos.
Preferred version: 1.0.0Ishitmyself-Gray_Minos
Replaces Corpse of king Minos' textures with the ones from the terminal.
Preferred version: 1.1.0TRPG-HookTimerReset
Reset yellow hook points early instead of waiting for the full duration.
Preferred version: 1.0.0d1g1tal0nedev-OldMassAttack
Adds an unused attack from the Hideous Mass that shoots blue homing projectiles, You can change stuff with Configgy
Preferred version: 1.0.5ULTRANOOB-DashGlassBreaker
A mod for ULTRAKILL that lets players shatter glass by performing a dash or a ground slam.
Preferred version: 1.1.0README
My V3-Inspired ULTRAKILL Modpack
quick instructions don't use other weapon variations besides the green ones the others will not switch well and yes this is intentional
CHANGELOG
[1.4.0] changes:
good parts:
- you can now brake glass with dashing and sliding
- now you can have full control over the yellow hook points so now you can deactivate them and reactivate them by command with the whipblash
- the alt markman is better go chack it out in read me and change the configs in case the configs aren't right
bad parts:
- you can now only use green variations but you can still use the piercer so you don't get stuck at the beginning
[1.3.0] changes:
good parts:
- you can now activate and de activate yellow hook points by using the whipblash so now you have full control over the yellow hook points power
less important but still good:
- now lust is gray and pink like how the Legacy version of the game was by legacy i mean version [0.1.0]
bad parts:
- now the hideous mass has a old attack that was in the game code and now i activated it so the hideous masses fights are way harder
[1.2.0] changes:
good parts:
- the normal marksman now reloads a bit faster
- now the marksman alt version has a rework where the player can shoot the same coin 3 times very good for 1 target enemy's like bosses
- now the jackhammer has a rework to so is more powerful but less spam because of overheating
- now the cannon ball from the S.R.S Cannon can bounce of walls floors and roofs also you can now shoot it and it will still be bouncing until the 5 seconds end and the ball can get destroyed again
less important but still good:
- now the v2 hand (knuckleblaster) is red instead of green
- the wall jump meter color is closer to the green weapon variants
- and the health meter color is closer to the green weapon variants to
bad parts:
- v3 can't stack damage in coins by punching them
- v3 can't has now 130 hp instead of 150 hp
- the jackhammer can't be spammed anymore
- now the alt marksman has only 2 coins