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Epic_dudes_Team-Play_as_V3-1.2.0 icon

Play as V3

I saw v3 as a theory too many times but no one made an actual mod so I had to step up

Date uploaded 2 months ago
Version 1.2.0
Download link Epic_dudes_Team-Play_as_V3-1.2.0.zip
Downloads 784
Dependency string Epic_dudes_Team-Play_as_V3-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305
EternalsTeam-PluginConfigurator-1.10.2 icon
EternalsTeam-PluginConfigurator

Used to configure plugins easily in Ultrakill

Preferred version: 1.10.2
Hydraxous-Configgy-1.0.7 icon
Hydraxous-Configgy

Library mod for configuring other mods!

Preferred version: 1.0.7
ULTRANOOB-LargerCoin-1.3.0 icon
ULTRANOOB-LargerCoin

A mod for ULTRAKILL that increases the size of coins fired by the Marksman revolver.

Preferred version: 1.3.0
Flazhik-HandPaint-1.0.6 icon
Flazhik-HandPaint

Change color scheme of arms as easily as for weapons

Preferred version: 1.0.6
ULTRANOOB-MoreRicoshots-1.0.4 icon
ULTRANOOB-MoreRicoshots

Allows customization of the standard Marksman Revolver's ricoshots. Adjust the number of ricochets and allow all ricoshots to target the same enemy.

Preferred version: 1.0.4
kingofkretaceous-ULTRACUSTOMIZER-1.0.0 icon
kingofkretaceous-ULTRACUSTOMIZER

Customize stats like your health, damage reduction, and whatnot.

Preferred version: 1.0.0
ULTRANOOB-QuickHook-1.2.0 icon
ULTRANOOB-QuickHook

A mod for ULTRAKILL that lets the player customize the hook's launch and pull speeds through a configurable menu.

Preferred version: 1.2.0
TRPG-WallJumpHUD-1.0.2 icon
TRPG-WallJumpHUD

Customizable HUD and crosshair indicators for wall jumps.

Preferred version: 1.0.2
daemon47-DaemonWeaponUtils-1.0.8 icon
daemon47-DaemonWeaponUtils

Allows users more weapon color, weapon position, crosshair, and hitstop customization.

Preferred version: 1.0.8
ZedDev-SeriouslyBouncy-1.0.0 icon
ZedDev-SeriouslyBouncy

:D

Preferred version: 1.0.0
Yuu-Alt_Marksman_Rework-1.0.4 icon
Yuu-Alt_Marksman_Rework

A simple mod that reworks the Alt-Marksman Revolver.

Preferred version: 1.0.4
tetriscat66-ImpactHammerRework-1.0.0 icon
tetriscat66-ImpactHammerRework

Based on Broccolite's rework idea, and ideas mentioned in their videos.

Preferred version: 1.0.0
ImNotSimon-LustForGrey-1.2.0 icon
ImNotSimon-LustForGrey

Greyfies the Lust Layer.

Preferred version: 1.2.0
Ishitmyself-Gray_Minos-1.1.0 icon
Ishitmyself-Gray_Minos

Replaces Corpse of king Minos' textures with the ones from the terminal.

Preferred version: 1.1.0
TRPG-HookTimerReset-1.0.0 icon
TRPG-HookTimerReset

Reset yellow hook points early instead of waiting for the full duration.

Preferred version: 1.0.0
d1g1tal0nedev-OldMassAttack-1.0.5 icon
d1g1tal0nedev-OldMassAttack

Adds an unused attack from the Hideous Mass that shoots blue homing projectiles, You can change stuff with Configgy

Preferred version: 1.0.5
ULTRANOOB-DashGlassBreaker-1.1.0 icon
ULTRANOOB-DashGlassBreaker

A mod for ULTRAKILL that lets players shatter glass by performing a dash or a ground slam.

Preferred version: 1.1.0

README

My V3-Inspired ULTRAKILL Modpack

quick instructions don't use other weapon variations besides the green ones the others will not switch well and yes this is intentional

CHANGELOG

[1.4.0] changes:

good parts:

  • you can now brake glass with dashing and sliding
  • now you can have full control over the yellow hook points so now you can deactivate them and reactivate them by command with the whipblash
  • the alt markman is better go chack it out in read me and change the configs in case the configs aren't right

bad parts:

  • you can now only use green variations but you can still use the piercer so you don't get stuck at the beginning

[1.3.0] changes:

good parts:

  • you can now activate and de activate yellow hook points by using the whipblash so now you have full control over the yellow hook points power

less important but still good:

  • now lust is gray and pink like how the Legacy version of the game was by legacy i mean version [0.1.0]

bad parts:

  • now the hideous mass has a old attack that was in the game code and now i activated it so the hideous masses fights are way harder

[1.2.0] changes:

good parts:

  • the normal marksman now reloads a bit faster
  • now the marksman alt version has a rework where the player can shoot the same coin 3 times very good for 1 target enemy's like bosses
  • now the jackhammer has a rework to so is more powerful but less spam because of overheating
  • now the cannon ball from the S.R.S Cannon can bounce of walls floors and roofs also you can now shoot it and it will still be bouncing until the 5 seconds end and the ball can get destroyed again

less important but still good:

  • now the v2 hand (knuckleblaster) is red instead of green
  • the wall jump meter color is closer to the green weapon variants
  • and the health meter color is closer to the green weapon variants to

bad parts:

  • v3 can't stack damage in coins by punching them
  • v3 can't has now 130 hp instead of 150 hp
  • the jackhammer can't be spammed anymore
  • now the alt marksman has only 2 coins