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| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | Jade_Harley-CGEnemyIcons-1.2.0.zip |
| Downloads | 2644 |
| Dependency string | Jade_Harley-CGEnemyIcons-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2README
Hello! I'm Jade Holiday, and this mod adds icons representing the current wave's enemies to the CG stats window!
Icon made by 'untotentheo' on Discord.
CHANGELOG
1.0.0 | Initial Release
- Adds icons representing the currently spawned enemies to the CG stats window.
- Options to either cross out or remove icons of enemies who've died.
1.1.0 | Major Update
- New icon by 'untotentheo' on Discord.
- PluginConfigurator integration.
- Options to filter out specific enemy types.
1.2.0 | Major Update
- Works without having the tab menu open.
- Option to only cross out icons until all the same enemies are dead.
- Class-specific filtering options.
- Enemy-specific visibility options. (Enemies added by mods are always set to Yes).
1.2.1 | Minor Update
- Add github link.
- Project cleanup, use extensions library.
1.3.0 | Major Update
- Update settings menu.
- Fix mauriced Malicious Faces not being marked as dead.
- Fix icon canvas not disappearing after restarting on death.
- Reduced lag on wave start.
1.4.0 | Minor Update
- Update to ULTRA_Revamp.