This package has been marked as deprecated, and it's suggested another
alternative is used.
You are viewing a potentially older version of this package.
View all versions.
| Date uploaded | 2 months ago |
| Version | 1.0.8 |
| Download link | Pink404-UKSR_Ranked-1.0.8.zip |
| Downloads | 20 |
| Dependency string | Pink404-UKSR_Ranked-1.0.8 |
This mod requires the following mods to function
EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
UKSR Ranked 1.0.7
Author: pink404
IGT
There is no UKSR-generated live timer anymore.
TOTAL IGT = banked previous attempts/levels + ULTRAKILL's current timer
The current contribution is copied directly from ULTRAKILL's timer. UKSR only banks the exact prior timer value when the game resets that timer for a retry or after a completed level.
No deltaTime, Stopwatch, scene-start offset, smoothing, priming, guessed timing, or fallback accumulation is used for IGT.
The hidden timer scan from 1.0.6 remains, so the timer can be found without leaving TAB open.
CHANGELOG
1.0.8
- Fixed Steam lobby join/invite reflection so UKSR converts numeric lobby IDs to the actual Facepunch SteamId parameter type instead of assuming raw ulong.
- Public matchmaking now searches Steam's global LobbyList/RequestAsync, so players do not need to be on the same LAN or geographically close.
- Public queue lobbies advertise UKSR protocol/category/scope/difficulty/rating metadata and are filtered client-side with soft ELO.
- If no match exists, a public Steam queue lobby is created. If both sides create one, clients converge on the lower Steam lobby ID.
- LAN discovery remains in parallel as fallback.
- Inside an active private lobby, BACK is removed. LEAVE LOBBY is the only exit.
- Authoritative vanilla IGT, Steam friend invite UI, in-level spectating, shared results, responsive UI, P-rank and soft ELO retained.