| Date uploaded | 2 days ago |
| Version | 0.2.4 |
| Download link | bananastudio-ULTRAROGUE-0.2.4.zip |
| Downloads | 325 |
| Dependency string | bananastudio-ULTRAROGUE-0.2.4 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
WHAT DOES IT DO?
This mod adds a new mode called ULTRAROGUE.
In this mode, you fight your way through randomly generated floors, collecting weapons and items to strengthen your run. The objective is similar to the Cyber Grind: survive for as long as possible and reach the highest floor you can.
WHAT DOES IT CURRENTLY HAVE?
Currently, the mod includes:
- 50 items
- 10 normal rooms
- 5 special rooms
- 6 classes
More content is planned for future updates
EXTRA INFO
Performance may decrease on higher floors (especially floor 9+) due to the large number of enemies that can spawn.
If you find any bugs or have ideas/suggestions, feel free to join the Discord server: Discord server
(Mod Icon created by Dexterdoom) (Revamped rooms made by Draghtnim)
CHANGELOG
0.2.6
Fixed Terminal not showing correct category
0.2.5
Added AliveTime to missile to not live forever
Fixed greed machine not taking damage
0.2.4
Made Filth take more damage every 7 floors
Made Greedmachine NOT regain coins when hitting the floor (it was causing issues)
Added tip of the day to the terminal.
Filth can now dash through idols to kill them (and also deathcatchers)
Enemies gain very VERY little extra health every floor (it is barely noticeable tbh)
Added new tips
Nerfed Eye of God to have less damage
Nerfed Lucky leaf to not affect rarities (it was genuinely too powerful)
0.2.3
Added 4 new rooms, where 3 of which are large rooms.
Added new items.
Added a new item tier, Alchemy tier.
Buffed most of the common items to have more of an effect.
Added a terminal in the spawn room where you can view item info, character info, and general info.
Reworked gamble room to have a key to gold filth, blood machine.
Reworked gambling to also give keys and gold.
Gave gambling an animation.
Guttermen explode now on death instead of their corpse lingering.
Added a gold cap.
Removed cost scaling.
Reworked room generation to be more each floor and more linear.
Added visuals to Missile.
Made the missiles fired from Missile Launcher freezable with the freezeframe.
Added secrets that have a chance to appear.
Buffed V2 and Streetcleaner
Made stalkers spawn earlier
Made Idols and deathcatchers spawn earlier
Deathcatchers no longer spawn after floor 12
Added curses.
Improved UI.
Made luck affected item rarity, gambling, and room rewards.
Added warning when using SpawnerArmExtras
Bug fixes:
Attempted oob fixes for enemies.
Attempted softlock fixes
Fixed thunderboomerang
0.2.0
Remade all the rooms to look a lot better. (Big thanks to Draghtnim)
Added two new rooms
Added 8 new items
Improved enemy spawn system
Made bosses harder
Added music randomization every floor (currently 3 tracks)
Added a new sub area in the shop
Reworked and new class.
Bug fixes:
Fixed a bug where if having ULTRAEDITOR installed, the roguemode menu wouldn't appear
Fixed where if you finished a level other than ULTRAROGUE it would say "MISSION NAME NOT FOUND"
Fixed that falling into pits puts you out of bounds
Fixed Hell's fire crashing the game
Fixed being able to see the level stats in the menu.
Fixed hard mode not changing anything
Fixed items still having affect when leaving roguemode
0.1.1
Fixed a bug where arms would show up as ?
Double tapping tab now makes the minimap stay on.
0.1.0
Uploaded!!!