| Date uploaded | 2 weeks ago |
| Version | 0.3.2 |
| Download link | bananastudio-ULTRAROGUE-0.3.2.zip |
| Downloads | 600 |
| Dependency string | bananastudio-ULTRAROGUE-0.3.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
WHAT DOES IT DO?
This mod adds a new mode called ULTRAROGUE.
In this mode, you fight your way through randomly generated floors, collecting weapons and items to strengthen your run. The objective is similar to the Cyber Grind: survive for as long as possible and reach the highest floor you can.
WHAT DOES IT CURRENTLY HAVE?
Currently, the mod includes:
- 70 items
- 16 normal rooms
- 7 special rooms
- 7 classes
- 2 floor themes
More content is planned for future updates
EXTRA INFO
Performance may decrease on higher floors (especially floor 9+) due to the large number of enemies that can spawn.
If you find any bugs or have ideas/suggestions, feel free to join the Discord server: Discord server
(Mod Icon created by Dexterdoom) (Revamped rooms made by Draghtnim)
CHANGELOG
0.3.3
- Fixed a problem where big tree
- Accidentally put the healing method of gutterman in detail and not description (fixed)
0.3.2
- Added a new item called "Accelerating Minigun" (this is inspired by a suggestion made by Linguini, and Epiphora from Isaac)
- Buffed Gutterman to start with Accelerating Minigun, and have 50 extra health.
- Changed Guttermans description to add how you heal with the character.
- Added a new room type called "Secret Room" which only spawn in Limbo. Secret rooms are not visible on the map unless visited.
- Added a kill trigger above the boss room for enemies who somehow get up there.
- Added the seed to the terminal
- Buffed splatter shot by making it shoot out more shots
- Buffed holy light by making it effect any type of projectile.
- Added knife synergies with Splatter shot and bigger shells (makes the knives stick longer)
- Fixed a bug where splatter shot would hit a wall behind you
- Fixed a bug where splatter shot would shoot out more shots than normal
- Added pump functionality to splatter shot (it increases damage)
- Buffed Heavy Plating to give more health and reduce speed less.
- Key filth can now die
- Gamble machine gold payout can now give 1-3 gold
- Donation machine now gives 0-2 gold.
- Fixed a bug where the donation machine triggers on hit effects.
- If a chests is against a wall, the chest will get pushed away from it to prevent pickups from spawning outside.
- Firerate now affects nailguns (I don't know why I didn't do that before but now it does yay!)
- Added a pedestal to the Gamble room to get an extra gamble machine.
- Fixed a bug where you could still get the skull back after using it in the treasure room.
- Fixed stairs for real now! (Except the lava room, still trying to figure out how I will do that one)
0.3.1
- Fixed Portal not disappearing when doing the boss again
- Fixed soap actually doing something
- (Sorta) Fixed stairs (Its still sometimes weird but most of the time it isn't)
- Made Blind work with weapons, and also replaced items (Dice, and Null)
- Removed Spawnerarmextras warning because it doesn't seem to cause issues anymore
0.3.0
- Added the Limbo floor theme (can be accessed by getting to floor 5).
- Added 9 items
- Added a new class
- Added 2 new curses (Blind and Mountain)
- Added a new custom boss (Spawns on floor 1 and 2)
- Altered the UI so that coins and keys are also on the top left of the screen.
- Coins dropped from enemies with the Greedy passive will no longer be put on the floor and instead just spawn where they died.
- Increased visibility for chests, keys and gold by giving them the idol glow and making chests unlit.
- Items from the gamble machine are no longer paid
- Added an alternative position for the active charge when you have weapon icon disabled
- Blessed enemies dont trigger hit effects anymore
- Idols and death catchers dont trigger hit effects anymore
- Added controller support in the ultrarogue menu (untested)
0.2.96
Fixed a thing that made pirated ULTRAKILL players unable to play (i think)
Fixed triple shot slowly increasing fov every restart
0.2.95
Added an option to destroy chests when they're opened
Added an option to get back coin and key pickups
Fixed not being able to scroll in general info
Added an option to automatically activate active items
Fixed dice removing prices
Slightly nerfed thunder boomerang by limiting the amount of zaps (mostly for performance than nerfing)
0.2.9
Changed Active items to not be used as a weapon but as a keybind
Gold and keys are reverted to just be received without the need to pick them up.
Added a notification when you gain gold/keys/items or a chest.
Slightly increased chest interaction radius
Moved the spawnpoints on the jumppad room to make chests not spawn in the floor.
0.2.8
Added 10 new items
Changed enemy health scaling on later floors.
Changed Blood machine to only deal 50 damage instead of a percentage encouraging health up items
Patches are now unpatched when not playing ULTRAROGUE to increase framerate outside of ULTRAROGUE
Removed Big Johninator from the boss pool
Buffed Minos Prime boss
Added a new item type (active items)
Coins and gold are now actual pickups
Added Chests
Changed key filth to have a chance to give you a chest rather than cash
Added 2 new console commands (givemoney and givekeys)
Special rooms now appear darker in the minimap when unvisited
Added the challenge room
Changed Cerberus Head with new behaviour (Idea from: https://discord.com/channels/966935762673225758/1528671447277506570/1528671447277506570)
Nerfed Soulcatcher.
Changed Thunderboomerang completely
Added item weights
Nerfed Greed Machine by making all item pickups cost gold
0.2.7
Fixed drones, virtues and providences ignoring the damage multiplier
Made the terminal dynamically update itself when getting an item you haven't found yet
Made the item UI enabled by default
Made it so that when you play as Filth, the attack speed stat is not visible (because it never gets used)
Changed the SpawnerArmExtras warning to be less exaggerated.
0.2.6
Fixed Terminal not showing correct category
0.2.5
Added AliveTime to missile to not live forever
Fixed greed machine not taking damage
0.2.4
Made Filth take more damage every 7 floors
Made Greedmachine NOT regain coins when hitting the floor (it was causing issues)
Added tip of the day to the terminal.
Filth can now dash through idols to kill them (and also deathcatchers)
Enemies gain very VERY little extra health every floor (it is barely noticeable tbh)
Added new tips
Nerfed Eye of God to have less damage
Nerfed Lucky leaf to not affect rarities (it was genuinely too powerful)
0.2.3
Added 4 new rooms, where 3 of which are large rooms.
Added new items.
Added a new item tier, Alchemy tier.
Buffed most of the common items to have more of an effect.
Added a terminal in the spawn room where you can view item info, character info, and general info.
Reworked gamble room to have a key to gold filth, blood machine.
Reworked gambling to also give keys and gold.
Gave gambling an animation.
Guttermen explode now on death instead of their corpse lingering.
Added a gold cap.
Removed cost scaling.
Reworked room generation to be more each floor and more linear.
Added visuals to Missile.
Made the missiles fired from Missile Launcher freezable with the freezeframe.
Added secrets that have a chance to appear.
Buffed V2 and Streetcleaner
Made stalkers spawn earlier
Made Idols and deathcatchers spawn earlier
Deathcatchers no longer spawn after floor 12
Added curses.
Improved UI.
Made luck affected item rarity, gambling, and room rewards.
Added warning when using SpawnerArmExtras
Bug fixes:
Attempted oob fixes for enemies.
Attempted softlock fixes
Fixed thunderboomerang
0.2.0
Remade all the rooms to look a lot better. (Big thanks to Draghtnim)
Added two new rooms
Added 8 new items
Improved enemy spawn system
Made bosses harder
Added music randomization every floor (currently 3 tracks)
Added a new sub area in the shop
Reworked and new class.
Bug fixes:
Fixed a bug where if having ULTRAEDITOR installed, the roguemode menu wouldn't appear
Fixed where if you finished a level other than ULTRAROGUE it would say "MISSION NAME NOT FOUND"
Fixed that falling into pits puts you out of bounds
Fixed Hell's fire crashing the game
Fixed being able to see the level stats in the menu.
Fixed hard mode not changing anything
Fixed items still having affect when leaving roguemode
0.1.1
Fixed a bug where arms would show up as ?
Double tapping tab now makes the minimap stay on.
0.1.0
Uploaded!!!