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bananastudio-UltraChaos-3.0.0 icon

UltraChaos

will randomize everything. it strongly believes in every copy of ultrakill is personalized quote

Date uploaded 3 months ago
Version 3.0.0
Download link bananastudio-UltraChaos-3.0.0.zip
Downloads 1474
Dependency string bananastudio-UltraChaos-3.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
EternalsTeam-PluginConfigurator-1.10.2 icon
EternalsTeam-PluginConfigurator

Used to configure plugins easily in Ultrakill

Preferred version: 1.10.2

README

FUNCTIONALITY

Randomizes everything in the game. Sounds, projectiles, materials, health, .... This can seriously break your game so be aware of that.

CUSTOMIZATION

You can control what gets randomized and how. Each category supports the following modes:

-Disabled: No randomization is applied.

  • UniquePerKind: Each item type is replaced with another unique item and stays consistent.
  • UniquePerKindWithDuplicates: Same as UniquePerKind, but multiple item types may map to the same result.
  • AlwaysUnique: Items are randomized every time they are used.

NOTICE

Some randomizers may break game functionality. Some randomizers may lag quite alot. Certain combinations may cause visual overload or flashing effects (potential epilepsy risk).

INSTALLATION

Download the zip file and put UltraChaos folder inside ULTRAKILL/BepInEx/plugins

CHANGELOG

3.3.0

Bug fix of enemies sometimes not being randomized.

3.2.0

Fixed blood trees spawning infinite enemies

Fixed some enemies spawning the same enemy as another enemy even though "UniquePerKind" is active.

3.1.0

Fixed some enemies causing a softlock

3.0.0

Completely rewritten for cleaner code.

Fixed for FRAUD.

Added a few qol features.

2.0.0

Fixed for ULTRA_REVAMP

1.4.1

  • added Randomize weapons

1.3.1

  • added changelog cuz i forgot

1.3.0

  • added 2 new randomizers (randomize nails and randomize music)
  • turned randomize enemies, explosions, projectiles, and beams into cheats
  • refactored some code

1.0.0

  • initial release