All Roads Lead To Fraud
5% chance doors lead to 8-3, no level loading tricks, literally 8-3 right here. Supports plugin configurator.
| Date uploaded | 3 months ago |
| Version | 1.1.2 |
| Download link | triggered_studio-All_Roads_Lead_To_Fraud-1.1.2.zip |
| Downloads | 7178 |
| Dependency string | triggered_studio-All_Roads_Lead_To_Fraud-1.1.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100EternalsTeam-PluginConfigurator
Used to configure plugins easily in Ultrakill
Preferred version: 1.10.2README
All Roads Lead To Fraud
Thought I could do it so I did it, took too fucking long.
Note that this mod disables leaderboards!
but only if you encounter [8-3]
Recently added support for fraud yay!
god i hate coding this mod
TODO
Add support for more doors, such as that one door used before earthmover
Might add more things rather than just [8-3] jumpscaring you
Known Bugs
- Enabling disable enemies spawns insde [8-3] just before the enemy spawns start softlocks
However, you can noclip through the door to return to the level - If you are in low gravity, you will be in low gravity in [8-3]
feel free to message me @triggeredidiot on discord with bugs for this mod
Supported doors
images are on file.garden now so shouldn't break
(support for full final rooms only too)
CHANGELOG
This page may refer to the term '[8-3]', this references the version of 8-3 added by the mod
Changelog 1.1.3
--> Config changes:> Added option to toggle jumpscaring in special levels
>> Disabled by default, speical levels: Cybergrind, Museum, Tutorial, Sandbox
> Added option to toggle jumpscaring in prime levels
>> Enabled by default
> Added option to toggle jumpscaring in encore levels
>> Enabled by default
> Added option to toggle jumpscaring in custom levels
>> Enabled by default
--> Misc changes:
> Music now returns to normal the moment you exit 8-3 and not when the door closes
> The [8-3] music now fades out correctly
> Dying in [8-3] keeps you in [8-3] but doesn't reset the room
> [8-3] now regenerates your heat
>> Applies to 0-E or any custom level using the mechanic
> Added Plugin Configurator (com.eternalUnion.pluginConfigurator) as a BepInDependency
>> Technically this should have been in since 1.0.0, whoops
--> Bug fixes:
> Removed debug logging for patches
>> I swear theres no more debug stuff left
> Fixed(?) issues where sometimes level names wouldnt appear after they were interupted
> Fixed an issue where the level name typing sound would keep playing if interupted
> Fixed FinalRoom jumpscare not showing level title when enabled
> Fixed being able to load a checkpoint when the FinalRoom jumpscare is active
> Fixed the FinalRoom incorrectly overriding a previous jumpscare
Changelog 1.1.2
--> Config changes:> Added Pause Timer in [8-3] options
>> Disabled by default, when enabled pauses the timer until you leave [8-3]
--> Misc changes:
> Reduced mod size (by about 50%)
>> Please lmk if you notice a major performance decrease when loading [8-3] compared to 1.1.1
> Removed broken direction light patching
> Disabled final room patching for specific levels which dont have a full final room such as 3-2
>> This seems to have broken final rooms in some other levels? (such as 8-1 in one of my tests?)
--> Bug fixes:
> Removed debug keybind
> Fixed a bug when trying to open a different fraud door after triggering [8-3]
> Fixed the fraud doors opening different ways when [8-3] appears
> Made it harder for fraud doors to spawn [8-3] when their closing animation is interrupted
Changelog 1.1.1
--> Support changes:> Added fraud support
>> You will need to enable this manually if you already have the mod installed but it should be enabled by default otherwise
>> Support may be buggy, not fully tested with all of fraud, additionally some doors are marked as not supported
>> Adds 2 replacement options, replace fraud and replace portal doors
>> If you are having issues in fraud try disabling replace portal doors first
--> Config changes:
> Re-organised config settings
> Replaced headings saying Layer 0,1,2,3 with Act 1,2,3
> Added option to enable mod compatability mode
>> Disabled by default, when enabled prevents mods from thinking you loaded a level when [8-3] is reloaded
>> As of writing enabling fixes issues with deltakill
> Added option to disable the [8-3] music override
> Added option to configure cross door patching
>> Enabled by default, when disabled prevents doors from different layers from the one you're currently on being detected
> Added option to toggle jumpscaring in secret levels
>> Disabled by default
--> Misc changes:
> Rewrote the music system for [8-3]
>> It should have virtually no issues with the main game
>> but might mess up mods that rely on specific music behaviour?
> When you enter [8-3] any kills or style gained from [8-3] are disregarded
>> Additionally, entering [8-3] disables leaderboards
--> Bug fixes:
> Made [8-3] inactive by default (you can't fly to/see it any more)
> Made the FinalRoom override any exisitng [8-3] entry door so it can trigger more often
> Fixed clash mode incompatabilities
>> [8-3] cannot trigger in 4-S anymore and getting [8-3] while in clash mode takes you out of clash mode
>> otherwise, clash mode should function how it was
> Fixed several bugs caused when dying in [8-3]
> Fixed [8-3] trying to appear in specific small limbo doors when it shouldn't
> Fixed [8-3] trying to appear in 8-3's fake entrances