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Date uploaded 2 months ago
Version 0.3.1
Download link whyis2plus2-Savage_Difficulty-0.3.1.zip
Downloads 718
Dependency string whyis2plus2-Savage_Difficulty-0.3.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2305 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2305

README

Savage Difficulty

A custom difficulty mod that aims to be harder than Brutal, within reason.

Enemy Changes

Global Changes

  • Enemies do 20% more damage than Brutal
  • Enemies are 5% faster than on Brutal (with some exceptions)
  • Bosses have 25% more health than on Brutal
  • Regular enemies have 5% more health than on Brutal

Per-Enemy Changes

  • Husks
    • Filth
      • Do not have boosted speed compared to Brutal
    • Stray
      • Have a 20% speed boost as opposed to the base 5%
    • Schism
      • Have a 20% speed boost as opposed to the base 5%
  • Machines
    • Sentry
      • Shoot 3 shots between reloads (as opposed to 2 on Brutal)
      • Reload in 3 seconds
    • Earthmover
      • Escape timer is 40 seconds (10 shorter than on Brutal)
  • Angels
    • Providence
      • Enrages when another Providence dies nearby
      • Shoots Virtue beams when enraged
  • Others
    • Sisyphus Prime
      • "This will hurt" and "Destroy" are the only parriable attacks in phase 2

Manual Installation

  1. Download and install BepInEx
  2. Download this and extract its contents to a folder in BepInEx/plugins

Building

Build-system dependencies:

run .\build.bat or ./build.sh The output file will be whyis2plus2-SavageDifficulty-0.3.1.zip

CHANGELOG

0.3.1

  • Fixed a bug where the Harmless was used as the enemy difficulty instead of Brutal

0.3.0

  • Updated description
  • Moved back to semantic versioning

2026.5.9.3

  • Made enraged providences less ugly
  • Fixed README so that enemy descriptions were properly indented outside of gitlab

2026.5.9

  • Made "Destroy!" and "This will hurt!" the only parriable attacks in Sisyphus Primes's second phase.
  • CG High scores are now saved
  • Changed the website link (in manifest.json) from the github repo to the gitlab repo
  • Added support for AngryLevelLoader

0.1.2 - Retune

  • Changed the speed buff from 20% to 5% for all enemies except Strays and Schisms
  • Providences now enrage when another providence dies nearby
  • Providences now only fire Virtue beams when enraged
  • Made sentries fire 3 times instead of 4 times

0.1.1

  • Fixed a crash caused by this and EasyPZ being enabled at the same time
  • Fixed providences not spawning virtue beams

0.1.0

  • Initial release