All mods
A simple and easy to use mod manager for many games using Thunderstore
Last updated: a week ago
Command framework for developers to easily create universal commands for their plugins.
Last updated: 6 months ago
Commands to expand Administration efforts and provide information
Last updated: a year ago
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Last updated: a year ago
Enable mods for single player and host & play
Last updated: 3 years ago
Client-side Reliquary interface for relic progression, Trials, Requiem Hunts, Evolutions, titles, and Legendary Resonances.
Last updated: 9 hours ago
Replaces the V Rising chat with a movable, resizable window. Channels, colors, timestamps, input recall, hotkeys, and persistent history.
Last updated: 2 days ago
Share resources across all castles a player owns: right-click a recipe to pull materials from your other castles, plus gather/deposit commands. Deposit skips your hotbar; blood potions keep their blood type/quality; pullcat pulls one stack per item.
Last updated: a week ago
Unified client UI for V Rising server mods — Bloodcraft, Beelzebub, Uriel, Faust, KindredCommands, KindredLogistics — plus a standalone chat window. Surfaces their commands, stats & reporting as buttons, forms & overlays. (Formerly BloodCraftHub.)
Last updated: a week ago
Команда .repair: починка экипировки за ресурсы. Настраиваемая стоимость, ресурс для починки, процент починки, список предметов.
Last updated: 2 weeks ago
NPC blood bottle drops matching blood type and quality. Configurable chance, minimum quality, guaranteed drops and admin config reload. Excludes V Bloods.
Last updated: 2 weeks ago
Managed-only V Rising stack multiplier mod. Defaults to x1000, configurable through VStack.cfg, with extended inventory counts beyond 4095.
Last updated: 2 weeks ago
Configurable V Rising harvest, loot, mission, shard, blood essence, crafting, refinement, recipe cost, refinement cost, and build cost multipliers. Rates default x10; costs default x1.
Last updated: 2 weeks ago
Server-only: each qualifying death gives 10% less eligible damage taken for an hour, stacking to 100% and refreshing the timer. Admins tune reduction, duration, cap, level allowance and sun/PvP/V Blood rules live.
Last updated: 3 weeks ago
Assign custom abilities to players and items on V Rising dedicated servers. Per-weapon-category and per-item ability slots, spell pool system, ability presets, banned combo notifications, form ability API, and special case handler API.
Last updated: 3 weeks ago
Client-only: hover a Blood Potion to see its Blood Pool I-V bonus lines, scaled to the potion's type and quality, with unreached tiers grayed out.
Last updated: 3 weeks ago
Client-only UI: servant hunts grouped with timers, power and specializations, click to focus the map; both Mortium Rift tiers with timers on the map card and plot tooltips; pickup bag totals.
Last updated: 3 weeks ago
Get a fully customizable build, weapon or jewel in a single command!
Last updated: 3 weeks ago
Modified fork of KindredLogistics (Odjit, Zfolmt): scoop, Clan Share, belts with caps/reserves, quick deposit, servant stash, repeat hunts, admin toggles.
Last updated: a month ago
Advanced VBlood world boss system with dynamic scaling, boss mechanics, ability discovery, and visual configuration tool. Create epic encounters that adapt to your server population.
Last updated: a month ago
Client-only: remembers V Rising dedicated-server join passwords and autofills them next time.
Last updated: a month ago
An in-game UI for exploring, debugging and modifying Unity games.
Last updated: a month ago
Shows the total amount of an item in your inventory when collecting resources
Last updated: a month ago
Removes version watermark
Last updated: a month ago