faitp
Client-side teleport panel for V Rising: teleport request popup, online players roster, private/public teleport points with create/delete, castle picker for the Dusk Caller, ru/en interface.
| Date uploaded | 2 days ago |
| Version | 1.1.0 |
| Download link | FAiNEL-faitp-1.1.0.zip |
| Downloads | 6 |
| Dependency string | FAiNEL-faitp-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.733.2README
FAiTP
Client-side teleport panel for V Rising — teleport request popup, online players roster, private/public teleport points with create and delete, castle picker for the Dusk Caller, ru/en interface, seven colour schemes.
Developed for and maintained within the V Rising project [RU][PVE] BLOODLUST | BloodCraft | Brutal+.
Features
- Teleport request popup — a small window with Accept/Deny appears when another player requests to teleport to you. Multiple requests are queued as rows; the window is draggable and can be pinned.
- Teleport panel — opens with the
FAiTPbutton on the HUD:- Private tab — your personal teleport points, each card has a
Удалить/Deletebutton. - Public tab — global teleport points of the server.
- Players tab — live roster of online players with
Запросить/Request(teleport request) and quick accept by name. - Waypoints tab — jumps to the game's waypoint list.
- Castles tab — your own and your clan's castles with the number of
free prison cells; click one to send the next dominated prisoner there,
click it again to clear the choice. This tab reads its data from the
server through the
.duskcommands, so it needs a server that supports Dusk Caller targeting — on other servers it simply showsЗамков нет/No castles. Everything else works without it. + Точка/+ Point— creates a private teleport point right where your character stands, with an optional custom name typed in a small form (name is auto-cleaned for the command protocol; empty name falls back to an automaticТочка-N/Point-N).
- Private tab — your personal teleport points, each card has a
- Paging for long lists, panel is draggable and remembers its position between sessions.
- Colour schemes — seven interface themes (violet, ice, acid, ember, graphite, dark red, vanilla); the button in the panel header switches them live, the choice is remembered in the config.
- ru/en interface —
[UIOptions] Languagein the config (ruoren, defaultru). - Input safety — while the point-name form is open, gameplay input
is fully suppressed: typing or clicking
Создать/Createnever opens the map, the spellbook or any other game window.
Commands
The panel talks to the server plugin via the .ftp prefix:
| Command | Purpose |
|---|---|
.ftp setteleport <name> |
create a private point at your position |
.ftp rtp <name> |
remove your private point |
.ftp listpersonal / .ftp listglobal |
section list responses for the panel |
.ftp tp <name> |
teleport to a point |
.ftp tpr <name> |
request teleport to a player |
.ftp tpa <name> / .ftp tpd <name> |
accept / deny a request |
.ftp pl |
online players roster |
.ftp wp |
waypoints |
On stock servers the panel itself falls back to .ftp ltp — you don't
need to type anything manually.
Installation
- Install BepInEx for V Rising.
- Install FAiTP with a mod manager or drop the zip contents into
your game folder (
BepInEx/plugins/FAiTP/). - Remove any other teleport-panel mods — they conflict with FAiTP.
- Launch the game and click the FAiTP button on the HUD.
Configuration
BepInEx/config/com.faitp.vrising.cfg
[UIOptions] TeleportsPanel— enable/disable the panel button.[UIOptions] Language—ruoren.[UIOptions] ColorScheme—violet,ice,acid,ember,graphite,darkredorvanilla.[UIOptions] PanelX / PanelY— saved panel position.[UIOptions] CommandPrefix—ftp(default) for servers running ScarletTeleports,ttfor servers running the TargetTeleport server module. The panel rewrites every chat command it sends from this single setting, so the same build works against both server families.[TeleportRequestPopup] Enabled / Pinned / WindowX / WindowY / MaxRows— request popup behavior.
Support & credits
- The mod was created for and is maintained on [RU][PVE] BLOODLUST | BloodCraft | Brutal+ — RU and EU players are welcome.
- Bug reports and questions: contact the author on Discord (the server community can point you to the right channel).
License
Proprietary. Copyright (c) 2026 FAiNEL. Free personal use only; copying,
modification and redistribution are not permitted — see LICENSE.
FAiTP на русском
Клиентская панель телепортов для V Rising — всплывающее окно запроса телепорта, список игроков онлайн, личные и общие точки телепорта с созданием/удалением, интерфейс ru/en, семь цветовых схем.
Создано и поддерживается в рамках проекта [RU][PVE] BLOODLUST | BloodCraft | Brutal+.
Возможности: окно запроса с очередью и закреплением; вкладки «Личные», «Общие», «Игроки», «Вейпоинты», «Замки»; кнопка «+ Точка» с формой имени; постраничный список; запоминание позиции панели; семь цветовых схем интерфейса (кнопка в шапке панели переключает их на лету, выбор сохраняется в конфиге); интерфейс ru/en; полное подавление игрового ввода, пока открыта форма имени (карта и меню заклинаний не вылезают).
Вкладка «Замки» показывает ваши и клановые замки с числом свободных клеток и выбирает,
куда полетит следующий пленник Сумеречного манка; данные она берёт у сервера командами
.dusk, поэтому нужен сервер с поддержкой этой функции — на остальных вкладка просто
показывает «Замков нет».
Поддержка и кредиты: проект — [RU][PVE] BLOODLUST | BloodCraft | Brutal+; баг-репорты — Discord сообщества сервера.
Лицензия: проприетарная, Copyright (c) 2026 FAiNEL. Бесплатное
личное использование; копирование, модификация и распространение
запрещены — см. LICENSE.
CHANGELOG
Changelog
1.2.2
- Attribution: added the required credit for Eclipse
by mfoltz (zfolmt) — parts of the client UI framework (bootstrap and coroutine host,
chat-command sender, update-frequency option) are adapted from it. The package now ships a
third_party_notices.mdfile with the adapted-parts list and the full CC BY-NC 4.0 licence text; the README and LICENSE state that those parts remain under CC BY-NC 4.0. - No functional changes.
1.2.1
- Fix: the panel could come up scaled wrong or half-drawn after the game rebuilt its HUD (returning from the world to the menu and back, or loading into a save). The panel is now rebuilt as soon as the UI canvas changes or the previous one is destroyed, instead of staying dead until a client restart.
- Fix: building the panel no longer fails during the first UI frames, when the world scene does not exist yet.
- No gameplay changes.
1.2.0
The client now speaks only to its own server module and depends on nothing else.
- Command group is
.ttonly; the old prefix switch and the fallback to another plugin's commands are gone. - The panel no longer references or depends on any third-party teleport framework.
- Version 1.2.0.
1.1.0
- Castles tab (sixth tab) — lists your own and your clan's castles with the number of free prison cells, marks the castle currently selected for the Dusk Caller and clears the choice on a second click.
- Click handling fix — the "Create"/"Cancel" buttons and the tab bar no longer need a second click while the point-name form had keyboard focus.
- Six tabs share the same panel width; the scheme button in the header cycles all seven themes and saves the choice.
1.0.9
- The mod no longer performs any assembly resolution:
Assembly.Load,Type.GetTypeand theAppDomainassembly scan are gone. The HUD interop assembly is reached through a normal compile-time reference, so every assembly the mod uses is visible in the DLL's reference table. - Removed patch targets for game types that no longer exist in the current build.
1.0.1
- Packaging updates for the mod database: the licence file is named
LICENSE.md, the icon is 256x256. No functional changes.
1.0.0
First release.
- Identity — the plugin name, panel title, HUD button, logs and the config file all use the
name
FAiTP. - New look — the interface was styled from scratch in a violet-neon theme: panel, tabs, cards, buttons, the point-creation form and the teleport-request popup.
- Colour schemes — seven interface themes: violet, ice, acid, ember, graphite, dark red and vanilla; the header button cycles them live and the choice is saved.
- Server module — the panel drives the
TargetTeleport_Servermodule with.ttcommands: personal and global points, player-to-player requests, the online roster, the waypoint menu and Dusk Caller castle targeting. - Fix: input leak — the map and spell-selection windows no longer open over the point-name form while typing.
- Licence — the mod is distributed under a proprietary licence (see
LICENSE): free personal use, no copying or redistribution.