KindredLogistics
Inventory management mod. Stashing, craftpulling, finding chests, etc.
| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | Kindred-KindredLogistics-1.2.0.zip |
| Downloads | 3866 |
| Dependency string | Kindred-KindredLogistics-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.733.2deca-VampireCommandFramework
Command framework for developers to easily create universal commands for their plugins.
Preferred version: 0.10.4cheesasaurus-HookDOTS_API
Provides an API for mods to hook Unity DOTS systems.
Preferred version: 1.1.1README
KindredLogistics for V Rising 1.0!
KindredLogistics is a server modification for V Rising that adds expansive features like stashing, crafting, pulling, searching for items, conveyor system for chain crafting, and auto stashing of servant inventories.
- It is entirely server side, and you can double tap R with your inventory open to stash, or double click the sort button to stash. (Legacy .stash is also available) Contained within a territory!
- You can pull items from your chests for crafting by right clicking the recipe in the crafting station!
- Servants will autostash their inventories into chests or mission overflow chests (Label them "spoils").
- Auto Salvage: Place items in a chest and label it "salvage" to have it automatically send them to a devourer!
- Never lose where your stuff is again! Use .finditem to find where your items are stored!
- Tired of running around from station to station to make something? No worries! Use the conveyor system to link chests and refining inventories for chain crafting!
- Repair your gear without fetching materials yourself!
This was a collaborative effort from Odjit (Dj) and Zfolmt (Mitch). Feel free to reach out to either of us if you have questions or need help with the mod!
V Rising Modding Discord | How to Install Mods on BepInEx | How to Use Mods In-Game
Check out the details on the WIKI by clicking above!
Commands Overview
Player Commands
| Command | Description | Shortcut |
|---|---|---|
| .logistics sortstash | Turns on or off your personal ability to use the sort button in your inventory to stash items. | .l ss |
| .logistics craftpull | Turns on or off your personal ability to pull items from chests for crafting in stations. | .l cr |
| .logistics dontpulllast | Turns on or off your personal ability to not pull the last item from a container. | .l dpl |
| .logistics autostashmissions | Turns on or off your servants from autostashing into chests/Mission overflow chests. | .l asm |
| .logistics conveyor | Turns on or off your personal ability to set up linked inventories for crafting materials. | .l co |
| .logistics salvage | Turns on or off your personal ability to set up auto salvaging from a labelled chest. | .l sal |
| .logistics silentstash | Turns on or off the ability to have stash not report where you stash items. | .l ssh |
| .logistics silentpull | Turns on or off the ability to have pull not report where you pull items from. | .l sp |
| .logistics settings | Shows the enabled/disabled status of the above systems. | .l s |
Stash Commands
| Command | Description | Example |
|---|---|---|
| .stash | Sends all items besides the hotbar in your inventory to chests in your territory. | |
| .pull (item) (quantity) | Takes specified items out of your chests to your inventory. | .pull plank 50 |
| .finditem (item) | Searches for an item and returns the names of the chests that contain it. | .fi "Blood Essence" |
Admin Commands
| Command | Description | Shortcut |
|---|---|---|
| .logisticsglobal sortstash | Turns on or off the ability for players to use the sort button in their inventory. | .lg ss |
| .logisticsglobal craftpull | Turns on or off the ability for players to pull items from chests for crafting. | .lg cr |
| .logisticsglobal autostashmissions | Turns on or off the ability for servants to autostash into chests. | .lg asm |
| .logisticsglobal conveyor | Turns on or off the ability for players to set up linked inventories for crafting materials. | .lg co |
| .logisticsglobal salvage | Turns on or off the ability for players to set up auto salvaging from a labelled chest. | .lg sal |
| .logisticsglobal settings | Shows the enabled/disabled status of the logistics systems. | .lg s |
This mod is licensed under the AGPL-3.0 license.
CHANGELOG
1.6.1
- New Feature: Global trash toggle control for admins
- Optimization: Logistics time budget now scales to server FPS setting
- Bugfix: Item entities in output handling improvements
1.6.0
- Added Dependency: HookDOTS API
- Minor optimization updates to finding chests.
- Major optimization to salvage handling.
- Major optimization to conveyors.
- New feature: Overflow chests
- New feature: Trash
- New feature: salvage chests as receivers keeping one for overflow feed.
- New feature: Adminstash
- New feature: Find chest
- Bugfix: Could pull while dead on territory (though not while castle was under attack/raiding).
- Bugfix: New dependency allows for conveyors to be turned off during a castle relocation event. This prevents alerts being thrown in console about the inventories changing from Logistics during move.
1.5.9
- Enhanced handling for non-standard stash locations
1.5.8
- Unhid the empty bottle recipe from advanced furnace (vanilla issue) so you can turn it off
- Bugfix: It will no longer throw an error if someone goes to relocate but then abandons the effort.
- Bugfix: Fixed trying to repair spawbed in items that don't have a repair recipe
- Bugfix: Fixed salvagers resulting in chests that can't be dismantled.
1.5.7
- Updated dependencies
- Max territory int adjusted
1.5.5
- Updated for hotfix
1.5.4
- Added a check so if you repair from inventory off territory it doesn't respond verbosely
- Fixed a pull failure check
- Updated READme
1.5.3
- Fixed repairing via craftpull
1.5.1
- Accidentally uploaded the wrong version
1.5.0
- Updated for Oakveil
- swapped solar function to keeping brazer on all the time, even at night.
1.3.0
- New Feature: UnitSpawners- Separated from stash, now fed from a chest named
spawner - New Feature: Braziers - Separated from stash, now fed from a chest named
brazier - New feature: Solar/Proximity Brazier - Naming the braziers will now change individual brazier behavior!
- Fix: Conveyors no longer pull mats for locked recipies.
- Fix: Conveyors will now only pull x2 of the highest amount of an item type needed
- Fix: Will not pull resources that are being actively used from a refinement station or spawner.
1.2.0
- New Feature: Repair will pull materials
- New Feature: Auto Salvaging
- Bug fix: you can no longer pull items while in batform
- Some code refactoring
- Updated Readme and groundwork on Wiki being made.
1.1.1
- Fixed a bug with item entities not being pulled corrrectly by craftpull.
1.1.0
- Added pulling for repairs to gear on middle click.
- added silent pulling
- fixed small bug where if servant had remaining items after stashing to matched stash because the item stack is full, item remainder stayed on servant- now remaining will be sent to spoils
1.0.4
- Initialization changes
- Various fixes
- added silent stash
1.0.3
- Fixed small bug with servant stashing
1.0.2
- Released on Thunderstore
- Fixed disabled chunks stopping stash on territories and pulling item entities
1.0.1
- optimization changes
1.0.0
- Initial Release