You are viewing a potentially older version of this package.
View all versions.
Grimoire
Client-side Reliquary interface for relic progression, Trials, Requiem Hunts, Evolutions, titles, and Legendary Resonances.
By Loto
| Date uploaded | a month ago |
| Version | 2.22.21 |
| Download link | Loto-Grimoire-2.22.21.zip |
| Downloads | 74 |
| Dependency string | Loto-Grimoire-2.22.21 |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.733.2README
Grimoire
Grimoire is the optional client-side interface for the Reliquary V Rising server mod.
Features
- Relic collection and detailed Codex
- Mastery and Awakening progression guidance
- Relic Trials and Requiem Hunts
- Power, Dominion, and Corruption Evolutions
- Legendary Resonance discovery catalog
- Essence Shop, loadouts, synergies, titles, and themes
- Configurable player nameplate titles
- Compact equipped-relic combat HUD
Requirements
- BepInExPack for V Rising
- A server running compatible Reliquary protocol 31; Reliquary 0.77.8 is recommended
Reliquary is a server mod and is intentionally not declared as an automatically installed client dependency.
Usage
- Press F7 to open Grimoire.
- Press F8 to toggle the compact combat HUD.
- Connect to a compatible Reliquary server to receive progression state.
Grimoire does not grant progression or alter server authority. Actions are validated by Reliquary.
CHANGELOG
Changelog
Historical entries describe the rewards and server requirements at the time of each release. The current portal Core display is 1 / 2 / 3 / 0.
2.42.104
- Receive compressed, chunked Reliquary UI snapshots with Reliquary 0.77.59 or newer, reducing the number of system-chat transport packets per refresh.
- Keep compatibility with older Reliquary servers using the original line-by-line UI protocol.
- Discard incomplete or oversized compact snapshots and request a fresh update instead of displaying partial state.
2.42.102
- Fix a scene-transition UI callback that repeatedly interrupted the game's chat update after Grimoire's visual-performance release. Normal chat typing and other mods' chat-based messages can run again.
- Dispose old UI state listeners when recreating the Grimoire host, and isolate individual Grimoire message errors from the game's chat processing.
2.42.101
- Reduce repeated client-side title, weapon-aura, and Voidfall visual work during ordinary play, especially when relevant players or portals are not nearby.
- Keep visible effects and labels responsive while pacing discovery and diagnostic work.
2.42.99–2.42.100
- Continue client-side visual performance tuning for Voidfall presentations, nearby weapon auras, and player title/nameplate discovery.
- Improve idle behavior so Grimoire does less work when those visuals are not in view.
2.42.98
- Detect Voidfall through the Reliquary server capability handshake before sending any Voidfall command. Servers without Voidfall no longer receive repeated
clienthelloattempts or show command-not-found chat spam. Requires Reliquary 0.77.53 on the server.
2.42.97
- Respect an unequipped weapon aura even when that aura remains owned; Grimoire no longer restores its legacy visual automatically. Requires Voidfall 0.24.108 on the server for the saved unequip state.
- The Hall of Titles unequip button now works with Reliquary 0.77.52 or newer.
2.42.96
- Remove Grimoire's custom minimap and world-map tier-icon overlays; the game's default portal marker remains.
- Create Voidfall enemy and portal effects only when nearby, with a per-frame creation budget and active-effect caps. Release distant effects after a short grace period.
- Check remote weapon auras only for nearby players with a selected aura, and scan live nameplates less often. Attached labels continue tracking smoothly.
- This is a client performance update; no new Voidfall server DLL is required specifically for these changes.
2.42.95
- Reduce repeated Grimoire scene searches for remote weapon auras, healthy local auras, nameplates, and nearby Voidfall presentations.
- Cache the local player position for proximity checks within each frame, and update visual effects less often while keeping floating labels smooth.
- Requires Voidfall 0.24.102 on the server for the companion mutation-log and idle combat-hook performance changes. The server mod is not included in this client package.
2.42.94
- Pace Voidfall portal and Graveborn cleanup over server updates to reduce vanish-frame freezes (requires Voidfall 0.24.101).
- Receive complete weapon-aura catalog details through smaller, non-truncated messages from Voidfall 0.24.101.
- Back off nameplate discovery scans when no matching labels are visible, while retaining quick refresh for visible titles.
2.42.93
- Update the Voidfall Portal Loot page to show 1 / 2 / 3 / 0 Void Cores for Unstable / Fractured / Ruptured / Cataclysmic clears (requires Voidfall 0.24.100 or newer).
2.42.92
- Fit the Reliquary and Voidfall windows within both screen width and height, including 32:9 ultrawide displays such as 5120×1440.
- Keep the existing 1920×1080 layout size while preventing vertical clipping on wide, short screens.
2.42.91
- Show the current drop chance and pity-miss counter while collecting second and third copies of a Relic.
2.42.90
- Align each Reliquary collection entry with its colored row at different display sizes.
- Anchor floating player titles to the native nameplate and improve the local overhead's tracking while moving.
2.42.89
- Reduce idle nameplate-title discovery scans while keeping newly visible player titles responsive.
2.42.88
- Show server-supplied Abyssal Key drop chances for all four portal tiers (20% / 40% / 60% / 80% by default).
- Include Abyssal Keys in the portal completion reward recap.
- Key rewards require Voidfall 0.24.94 or newer on the server; personal key-drop and local portal-progress announcements are in Voidfall 0.24.95. The server mod is not included here.
2.42.87
- Show the revised weapon-aura economy: one Void Heart for a base aura and one per purchased recolor; Ascendant White still unlocks from palette completion.
- Show the server's Cataclysmic Void Heart chance (5% by default).
- Purchases and drops are server-authoritative and require Voidfall 0.24.93 or newer.
2.42.85–2.42.86
- Carry forward client-side Voidfall presentation and scan-pacing refinements for portal activity.
2.42.84
- Add a Buildcraft Combined Stats window for equipped Relics.
- Show permanent passive totals separately from the potential overlapping native-proc window.
- Include active connections and a per-Relic passive/proc breakdown supplied authoritatively by Reliquary.
- Update Reliquary UI transport support to protocol 32 with safely chunked combined-stat data.
2.42.83
- Spread Voidfall enemy-effect creation across client frames to reduce portal spawn hitches.
- Space out and bound client entity/presentation searches during portal waves, with slower retries for late-loading models.
- Stop visual-position protocol frames from causing unnecessary Voidfall UI refreshes.
- Avoid rebuilding unchanged breach teleport buttons while the Voidfall panel is open.
- The separate Voidfall 0.24.88 server update clears stale Grimoire registrations to prevent raw protocol chat after reconnecting without Grimoire.
2.42.82
- Update portal loot details to show guaranteed Void Core rewards of 1 / 1 / 3 / 5 across Unstable, Fractured, Ruptured, and Cataclysmic.
- These server-side rewards require Voidfall 0.24.87 or matching server reward configuration. Grimoire does not grant the items itself.
2.42.81
- Show the revised tier 3 and tier 4 portal levels (100 and 120) supplied by the Voidfall server.
2.42.80
- Add UNEQUIP TITLE to My Titles. The title stays unlocked.
- Requires a Reliquary server build with
.relic titleclear; older servers do not support this button.
2.42.79
- Add a paged Title Achievements catalog to Journal with Reliquary and Voidfall unlock requirements, rarity colors, and owned status.
2.42.78
- Remove retired theme, modifier, and anchor fields from active breach Overview cards for clean portals.
- Retain tier levels, expanded standard-loot quantities, Crystal rewards, and the 1 / 1 / 2 / 3 Void Core display from previous updates.
- Server-side theme/modifier removal and mutation eligibility require Voidfall 0.24.83 or newer.
- Latest boss-health balance requires Voidfall 0.24.84 on the server: 2x base health, +15% per additional participant, and a 1.75x group-health cap. This client package does not change server combat stats.
2.42.77
- Show each active portal tier's level on the Voidfall Overview page, using server-supplied tier levels.
2.42.76
- Display guaranteed Void Core rewards: 1 / 1 / 2 / 3 across Unstable, Fractured, Ruptured, and Cataclysmic.
- Requires Voidfall 0.24.82 or matching server reward configuration for guaranteed Core drops.
2.42.75
- Add Crystal to the portal loot display: 30 / 36 / 42 / 48 per Crystal roll across the four tiers.
2.42.74
- Update the portal loot display for sixfold standard-loot quantities, with Onyx Tears unchanged.
- Update default Void Core chances to 40% / 60% / 80% / 100%; connected server odds remain authoritative.
- Requires matching Voidfall server updates for the revised rewards; this client package does not change server drops.
2.42.73
- Avoid unarmed weapon-presentation scans when no aura is selected.
- Cache gauntlet hand bones so the equipped unarmed aura no longer searches the hand hierarchy during animation.
- Reduce equipped-aura effect updates and healthy renderer rescans while preserving weapon-switch recovery.
- Refresh custom Voidfall map icons more promptly when a portal marker is announced.
2.42.72
- Corrected portal ground and energy effects so they no longer appear as broad white shapes before animation styling is applied.
- Kept the portal stability bar updating independently of effect animation and visible at the screen edge.
- Added server-synchronized admin aura palette tests, bulk test grants/removal, and explicit cleanup for older untracked test auras.