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Spence_GOMS-OrdainUI-0.2.0 icon

OrdainUI

Required client UI for the GOMS Project Ordain server: custom HUD, quests, familiars, classes, stats, and NPC dialogue.

Date uploaded 13 hours ago
Version 0.2.0
Download link Spence_GOMS-OrdainUI-0.2.0.zip
Downloads 49
Dependency string Spence_GOMS-OrdainUI-0.2.0

This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising-1.733.2 icon
BepInEx-BepInExPack_V_Rising

BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.733.2

README

OrdainUI

The required client interface for Project Ordain — the GOMS V Rising MMORPG server.

Project Ordain transforms V Rising into a full MMORPG: custom leveling to 200, six classes with Ascendance, familiars, story and rotating quests, elite shardbearers, NPCs, and community events. OrdainUI is the client half of that experience — it renders everything the server sends and is required to play on GOMS. Without it, you'll be blind to the systems around you (and the very first story quest will tell you so).


✨ What It Adds

Always-on HUD

  • XP Bar — your Ordain level and progress (top center)
  • Class Stacks Bar — live class resource tracking once you choose a class at level 50
  • Familiar Status — your active familiar's health at a glance
  • Quest Tracker — story and daily/weekly objectives, updating in real time
  • System Feed — batched XP and system messages as fading toasts (temporarily disabled in 0.2.0 while we finish a performance investigation — familiar feedback appears in chat for now; it'll be back)

Hotkeys

  • F6 — the Ordain menu
  • F3 — talk to NPCs
  • F1 — quick summon: recalls your dismissed familiar, or re-binds your last one

The Ordain Menu — press F6

  • Character panel — stats, AP assignment, class info
  • Familiars — boxes, binding, familiar AP
  • Quests — story line plus daily/weekly rotations and rewards
  • Achievements, Leaderboards, and more
  • UI Settings — toggle any HUD element, drag everything to your preferred position, reset layouts

In-world

  • NPC dialogue windows — walk up and press F3 to talk
  • Event HUDs and notifications for server events

Every panel is movable and hideable. Make the screen yours.


📦 Installation

With a mod manager (recommended)

  1. Install via Thunderstore Mod Manager or r2modman.
  2. Press Install with Mod Manager on this page — BepInEx comes along automatically.
  3. Launch V Rising through the mod manager and join the GOMS server.

Manual

  1. Install BepInEx for V Rising into your game client folder.
  2. Drop OrdainUI.dll into BepInEx/plugins/.
  3. Launch the game and join GOMS.

Verify it's working: after loading in, check BepInEx/LogOutput.log for OrdainUI ... loaded on client! — or simply press F6. If the Ordain menu opens, you're set.


🔧 Troubleshooting

  • No UI appears / F6 does nothing — the mod didn't load. Confirm the DLL is in the client's BepInEx/plugins (not the server's), and that BepInEx itself is installed (a LogOutput.log file should exist after launching).
  • Old version after an update — make sure only ONE OrdainUI.dll exists in your plugins folder. Duplicate copies (renamed backups included) will load twice and misbehave.
  • UI stuck somewhere weirdF6 → UI Settings → Reset All Positions.
  • Still stuck? Ask in the GOMS Discord — link on the server and this page.

⚠️ Notes

  • OrdainUI is a client-side mod built for the GOMS Project Ordain server. It does nothing in single-player or on other servers.
  • Update promptly when a new version releases — server and client versions are kept in step, and mismatches can cause missing UI features.

❤️ Credits

  • Project Ordain & OrdainUI — built by heck for the GOMS community.
  • Inspired by and building on ideas from Bloodcraft by zfolmt (CC BY-NC 4.0) — with thanks to the V Rising modding community.
  • V Rising by Stunlock Studios.

GOMS is a free community server — no paywalls, no monetization. See you in Vardoran. 🦇

CHANGELOG

Changelog

0.2.1 — Post-Launch Fix Wave (Aug 2026)

Fixed

  • Performance: major stutter fix — a per-frame UI write was hitting the game's HUD canvas constantly. Additionally, the System Feed is temporarily disabled while we finish performance investigation; familiar command feedback appears in chat for now. It'll be back.
  • Quest tracker objective text wraps to two lines instead of cutting off mid-word.
  • Quest 1 (The Veil Opens) can no longer get stuck — the UI signal fires on every menu open.
  • Duplicate panels no longer stack when re-opening menus quickly.

Added

  • F1 — Quick Summon: recalls your dismissed familiar, or re-binds your last one if you unbound it. One key, smart behavior. (Requires the current server version.)
  • Settings that stick: all HUD toggles, UI scale, and panel opacity now persist between sessions.
  • Camera guard: the camera no longer spins or zooms underneath the F6 menu or NPC dialogue. Known quirk: if you open the menu while actively holding camera-rotate, your cursor may stay captured — close and reopen the menu to free it.

Removed

  • F7 hotkey — it was accidentally unlocking HUD dragging (and running a debug scan). UI lock/unlock now lives only in UI Settings.

0.1.0 — Launch (Aug 1, 2026)

  • Initial release: HUD (XP, class, familiar, quest tracker, notifications, event HUD), F6 menu (stats, familiars, classes, quests, achievements, leaderboards, settings), F3 NPC interaction with dialogue, server-driven quest and progression UI.