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TrackCrafts
Pin multiple crafting recipes to your screen and track ingredient progress in real-time. Middle-click to pin, F1 to clear, F2 to toggle.
By fumzou
| Date uploaded | 5 months ago |
| Version | 1.0.0 |
| Download link | fumzou-TrackCrafts-1.0.0.zip |
| Downloads | 52 |
| Dependency string | fumzou-TrackCrafts-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.0.0README
TrackCrafts
An updated version of the original TrackCrafts mod by erumeldir, brought up to date for current V Rising versions.
Pin multiple crafting recipes to your screen and track ingredient progress in real-time.
Features
- Pin Recipes — Middle-click on any recipe in a workstation or refinement station to pin it to an on-screen tracker
- Real-Time Tracking — Ingredient counts update automatically from your inventory
- Color-Coded Progress — Ingredients go from red to orange to green as you collect them, with strikethrough when complete
- Quantity Multiplier — Adjust the number of items to craft with +/- buttons or type a quantity directly
- Floor Bonus Detection — Automatically detects and applies -25% floor bonuses to ingredient costs
- Pin Up To 10 Recipes — Track multiple recipes at once (configurable)
Keybinds
| Key | Action |
|---|---|
| Middle-Click | Pin a recipe from any workstation |
| F1 | Clear all pinned recipes |
| F2 | Toggle tracker visibility |
Configuration
After first launch, a config file is generated in BepInEx/config/. You can customize:
| Setting | Default | Description |
|---|---|---|
| ClearAll | F1 | Key to clear all pinned recipes |
| ToggleVisibility | F2 | Key to show/hide the tracker |
| TrackerItemScale | 0.75 | UI scale of the tracker (0.1 - 2.0) |
| MaxTrackedRecipes | 10 | Maximum number of pinned recipes |
Installation
- Install BepInEx for V Rising
- Place
TrackCrafts.dllin yourBepInEx/plugins/folder - Launch V Rising
Credits
- Original mod: erumeldir
- Updated by: Fumzou (assisted by artificial intelligence — Claude Code)
CHANGELOG
Changelog
1.1.1
- Repackaged release to allow a new Thunderstore upload (version bump only).
- No gameplay logic changes.
1.1.0
- Reworked recipe tracking pipeline for both workstation and refinement UIs.
- Improved Mouse3 tracking reliability on workstation entries.
- Added robust icon resolution chain (game data + UI fallback extraction).
- Fixed multiple wrong icon/name mapping cases in workstation/artisan menus.
- Added accurate quantity UX:
- Direct numeric input (click value, type exact amount)
- Increment/decrement controls for large and small steps
- Added independent per-recipe card controls and improved collapse behavior.
- Added floor bonus detection (
-25%) from UI requirement costs. - Improved HUD layout behavior to respect screen height and avoid overflow stacking.
- Removed old debug/testing elements from release build (no F3 test recipe, no on-screen debug overlay).
- General stability and compatibility improvements for IL2CPP OnGUI usage.
1.0.0
- Initial public release.
- Middle-click to pin recipes from crafting UI.
- Multi-recipe tracking HUD.
- Quantity controls and material count display.
- Basic floor bonus handling and inventory-aware requirement display.