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TrackCrafts

Pin multiple crafting recipes to your screen and track ingredient progress in real-time. Middle-click to pin, F1 to clear, F2 to toggle.

By fumzou
Date uploaded 5 months ago
Version 1.0.0
Download link fumzou-TrackCrafts-1.0.0.zip
Downloads 52
Dependency string fumzou-TrackCrafts-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising-1.0.0 icon
BepInEx-BepInExPack_V_Rising

BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.0.0

README

TrackCrafts

An updated version of the original TrackCrafts mod by erumeldir, brought up to date for current V Rising versions.

Pin multiple crafting recipes to your screen and track ingredient progress in real-time.

Features

  • Pin Recipes — Middle-click on any recipe in a workstation or refinement station to pin it to an on-screen tracker
  • Real-Time Tracking — Ingredient counts update automatically from your inventory
  • Color-Coded Progress — Ingredients go from red to orange to green as you collect them, with strikethrough when complete
  • Quantity Multiplier — Adjust the number of items to craft with +/- buttons or type a quantity directly
  • Floor Bonus Detection — Automatically detects and applies -25% floor bonuses to ingredient costs
  • Pin Up To 10 Recipes — Track multiple recipes at once (configurable)

Keybinds

Key Action
Middle-Click Pin a recipe from any workstation
F1 Clear all pinned recipes
F2 Toggle tracker visibility

Configuration

After first launch, a config file is generated in BepInEx/config/. You can customize:

Setting Default Description
ClearAll F1 Key to clear all pinned recipes
ToggleVisibility F2 Key to show/hide the tracker
TrackerItemScale 0.75 UI scale of the tracker (0.1 - 2.0)
MaxTrackedRecipes 10 Maximum number of pinned recipes

Installation

  1. Install BepInEx for V Rising
  2. Place TrackCrafts.dll in your BepInEx/plugins/ folder
  3. Launch V Rising

Credits

  • Original mod: erumeldir
  • Updated by: Fumzou (assisted by artificial intelligence — Claude Code)

CHANGELOG

Changelog

1.1.1

  • Repackaged release to allow a new Thunderstore upload (version bump only).
  • No gameplay logic changes.

1.1.0

  • Reworked recipe tracking pipeline for both workstation and refinement UIs.
  • Improved Mouse3 tracking reliability on workstation entries.
  • Added robust icon resolution chain (game data + UI fallback extraction).
  • Fixed multiple wrong icon/name mapping cases in workstation/artisan menus.
  • Added accurate quantity UX:
    • Direct numeric input (click value, type exact amount)
    • Increment/decrement controls for large and small steps
  • Added independent per-recipe card controls and improved collapse behavior.
  • Added floor bonus detection (-25%) from UI requirement costs.
  • Improved HUD layout behavior to respect screen height and avoid overflow stacking.
  • Removed old debug/testing elements from release build (no F3 test recipe, no on-screen debug overlay).
  • General stability and compatibility improvements for IL2CPP OnGUI usage.

1.0.0

  • Initial public release.
  • Middle-click to pin recipes from crafting UI.
  • Multi-recipe tracking HUD.
  • Quantity controls and material count display.
  • Basic floor bonus handling and inventory-aware requirement display.