You are viewing a potentially older version of this package. View all versions.
zfolmt-Penumbra-1.0.4 icon

Penumbra

Simple custom merchants, use defaults or create your own!

Date uploaded a year ago
Version 1.0.4
Download link zfolmt-Penumbra-1.0.4.zip
Downloads 617
Dependency string zfolmt-Penumbra-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack_V_Rising-1.733.2 icon
BepInEx-BepInExPack_V_Rising

BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.

Preferred version: 1.733.2
deca-VampireCommandFramework-0.10.4 icon
deca-VampireCommandFramework

Command framework for developers to easily create universal commands for their plugins.

Preferred version: 0.10.4

README

Table of Contents

Sponsor this project

patreon ko-fi

Sponsors

Jairon O.; Odjit; Jera; Kokuren TCG and Gaming Shop; Rexxn; Eduardo G.; DirtyMike; Imperivm Draconis; Geoffrey D.; SirSaia; Robin C.;

Features

  • Configurable Merchants: Comes with several default sets of wares that can be modified, replaced or added to (follow the example template shown in the configuration section below and increment merchant number for additional sets of wares).

Configuration

Merchant(#)

  • Output Items: (string, default: "-1370210913,1915695899,862477668,429052660,28358550") Item prefabGUIDs for outputs.
  • Output Amounts: (string, default: "1,1,1500,15,250") Item output amounts.
  • Input Items: (string, default: "-257494203,-257494203,-257494203,-257494203,-257494203") Item prefabGUIDs for inputs.
  • Input Amounts: (string, default: "250,250,250,250,250") Item input amounts.
  • Stock Amounts: (string, default: "99,99,99,99,99") Stock amounts for outputs.
  • Restock Time: (int, default: 60) Time between restocks in minutes (1min minimum, no option to not restock atm since I completely forgot about that >_>).
  • Roam: (bool, default: false) Pace around or stay put.

Commands

  • .penumbra spawnmerchant [TraderPrefab] [Wares] 🔒
    • Spawns merchant at mouse location with configured wares ('.pen sm 1631713257 3' will spawn a major noctem trader with the third wares as configured).
    • Shortcut: .pen sm [TraderPrefab] [Wares]
  • .penumbra removemerchant 🔒
    • Removes hovered merchant.
    • Shortcut: .pen rm

Credits

  • BloodyMerchant by @Trodi was invaluable in putting this together, many thanks to him and other listed contributors!

CHANGELOG

1.2.8

  • Added config option (Token Economy; can be used without the Token System) to remove coin recipes when enabled; recipes are added back on world load when disabled where applicable.
  • Spawn command no longer takes trader prefabs directly (e.g., .pen sm 1), defaulting to major noctem trader; other traders may still be used via config.
  • Merchant positions now cleared in config when removed; apologies for the oversight, this should prevent unwanted autospawns.
  • 25 max stock entries per merchant; extras are trimmed (more than 25 results in merchant interface issues, per user reports).

1.1.7

  • fixed json deserialization for tokens/login data

1.1.6

  • merchants with restock intervals of 0 will not refill their wares as was originally intended
  • fixed daily login timestamp

1.1.5

  • integrated token system
  • added name, trader prefab and position entries to config; name for easier keeping track of which wares are which and is also used to verify existence in world, trader prefab and position for saving existing merchant details to then be able to be used on another server (if these have valid values and no existing merchants detected with same name mod will spawn them in at that location with the prefab)
  • changed faction for merchants to prevent being targeted for combat

1.0.4

  • minor change after hotfix

1.0.3

  • Back to VRising.Unhollowed.Client nuget for github workflow, versioning for Thunderstore

1.0.2

  • Updated for VRising 1.1 compatibility

1.0.1

  • added missing VCF dependency to thunderstore.toml

1.0.0

  • initial Thunderstore release