This package has been marked as deprecated, and it's suggested another
alternative is used.
You are viewing a potentially older version of this package.
View all versions.
RaidGuard
Highly discourages teaming during active castle raids with optional alliance features.
| Date uploaded | 2 years ago |
| Version | 1.0.2 |
| Download link | zfolmt-RaidGuard-1.0.2.zip |
| Downloads | 341 |
| Dependency string | zfolmt-RaidGuard-1.0.2 |
This mod requires the following mods to function
BepInEx-BepInExPack_V_Rising
BepInEx pack for V Rising. Preconfigured and includes Unity Base DLLs.
Preferred version: 1.691.3deca-VampireCommandFramework
Command framework for developers to easily create universal commands for their plugins.
Preferred version: 0.9.0README
Table of Contents
Features
- Raid Guard: Detects castle breach events and, by default, only permits the owning clan members and raiding clan members in the territory for the duration of the breach unharmed. Interlopers will be afflicted with unholy fire that damages and prevents healing.
- Alliances: Create and manage alliances with other players/clans configurably. Alliance members will be allowed unharmed in allied territories during raids and optionally will be unable to harm other alliance members.
Commands
Alliance Commands
.toggleAllianceInvites- Toggle alliance invites.
- Shortcut: .ainvites
.allianceAdd [Player/Clan]- Adds player/clan to alliance.
- Shortcut: .aa [Player/Clan]
.allianceRemove [Player/Clan]- Removes player/clan from alliance.
- Shortcut: .ar [Player/Clan]
.allianceDisband- Disbands your alliance.
- Shortcut: .adisband
.listAllianceMembers [Player/Clan]- Lists alliance members of player entered or self if left blank.
- Shortcut: .lam [Player/Clan]
.leaveAlliance- Leaves alliance.
- Shortcut: .aleave
Configuration
General
- Raid Guard:
RaidGuard(bool, default: false) Enable or disable RaidGuard (see features). - Alliances:
Alliances(bool, default: false) Enable or disable Alliances (see features). - Clan Alliances:
ClanAlliances(bool, default: false) Enable or disable ClanAlliances. If enabled, only clan leaders will be able to manage alliances. - Prevent Friendly Fire:
PreventFriendlyFire(bool, default: false) Enable or disable friendly fire prevention between alliance members. - Max Alliance Size:
MaxAllianceSize(int, default: 4) Maximum members allowed in an alliance that are not part of the owning clan.
CHANGELOG
1.0.2
- changed clan mate retrieval from UserOwner of breached wall to UserOwner of CastleHeart attached to the breached wall
- increased debuff duration to account for iterating through larger player caches, also added early continue if player is offline
- fixed internal error on toggling invites
1.0.1
- fixed dictionary key for invites, don't stay up all night and code
- added option to limit number of alliance assists for defenders and raiders
- verified basic functioning as best as able, please let me know if anything's amiss and will fix ASAP
1.0.0
- first standalone release on ThunderStore